pbr Game Scout statslib

You don't need this - Game Scout stats

Versión del día 21/05/2014. Echa un vistazo a la versión más reciente.

Este script no debería instalarse directamente. Es una biblioteca que utilizan otros scripts mediante la meta-directiva de inclusión // @require https://update.greasyfork.org/scripts/1373/3537/pbr%20Game%20Scout%20statslib.js

Tendrás que instalar una extensión para tu navegador como Tampermonkey, Greasemonkey o Violentmonkey si quieres utilizar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Violentmonkey para instalar este script.

Necesitarás instalar una extensión como Tampermonkey o Userscripts para instalar este script.

Necesitará instalar una extensión como Tampermonkey para instalar este script.

Necesitarás instalar una extensión para administrar scripts de usuario si quieres instalar este script.

(Ya tengo un administrador de scripts de usuario, déjame instalarlo)

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión como Stylus para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

Necesitará instalar una extensión del gestor de estilos de usuario para instalar este estilo.

(Ya tengo un administrador de estilos de usuario, déjame instalarlo)

// ==UserScript==
// @name           pbr Game Scout statslib
// @namespace      pbr
// @copyright      2008, pabst
// @license        (CC) Attribution Share Alike; http://creativecommons.org/licenses/by-sa/3.0/
// @version        09.11.04
// @description You don't need this - Game Scout stats
// ==/UserScript==

function Stats() {
	this.toString = function() {
		return this.team_name[0]+" ("+this.team_id[0]+") vs. "+this.team_name[1]+" ("+this.team_id[1]+")";
	}
	
	this.team_name = [];
	this.team_id = [];
	this.team_possession = [0,0,0,0,0,0,0,0,0,0,0,0];
	this.team_penalty    = [0,0,0,0,0,0,0,0,0,0,0,0];
    
	this.team_att     = [0,0,0,0,0,0,0,0,0,0];
	this.team_yards   = [0,0,0,0,0,0,0,0,0,0];
	this.team_success = [0,0,0,0,0,0,0,0,0,0];
	this.team_firsts  = [0,0,0,0,0,0,0,0,0,0];
	this.team_lyards  = [0,0,0,0,0,0,0,0,0,0];
	
	this.team_pass_att    = [0,0,0,0,0,0];
	this.team_pass_comp   = [0,0,0,0,0,0];
	this.team_pass_yards  = [0,0,0,0,0,0];
	this.team_pass_firsts = [0,0,0,0,0,0];

	this.team_att_down     = [0,0,0,0,0,0,0,0];
	this.team_yards_down   = [0,0,0,0,0,0,0,0];
	this.team_success_down = [0,0,0,0,0,0,0,0];
	this.team_firsts_down  = [0,0,0,0,0,0,0,0];
	this.team_lyards_down  = [0,0,0,0,0,0,0,0];

	this.team_pass_att_down    = [0,0,0,0,0,0,0,0];
	this.team_pass_comp_down   = [0,0,0,0,0,0,0,0];
	this.team_pass_yards_down  = [0,0,0,0,0,0,0,0];
	this.team_pass_firsts_down = [0,0,0,0,0,0,0,0];
    this.team_pass_pressure_down = [0,0,0,0,0,0,0,0];

	this.team_quarter_totals = new Array(6);
	for (var i=0; i<6; i++) {
		this.team_quarter_totals[i] = [0,0,0,0,0,0,0,0,0,0,0,0,0,0];
	}

	this.playerRushingName = [[],[]];
	this.playerRushingStats = [[],[]];   //[att,yard,long,succ,fd,brtk]
	this.playerRushingStatsCombine = [true,true,false,true,true,true];

	this.playerPassingName = [[],[]];
	this.playerPassingStats = [[],[]];   //[comp,att,yard,td,int,pd,drop,bad,hurry]
	this.playerPassingStatsCombine = [true,true,true,true,true,true,true,true,true];

	this.playerReceivingName = [[],[]];
	this.playerReceivingStats = [[],[]]; //[comp,att,drop,yard,long,yac,pd,fd,brtk.kl]
	this.playerReceivingStatsCombine = [true,true,true,true,false,true,true,true,true,true];

	this.playerDefensiveName = [[],[]];
	this.playerDefensiveStats = [[],[]]; //[tot,rtack,rmiss,ptack,pmiss,sttack,stmiss]
	this.playerDefensiveStatsCombine = [true,true,true,true,true,true,true,true];

	this.playerDefensiveRushName = [[],[]];
	this.playerDefensiveRushStats = [[],[]]; //tack,miss,yards,stop,defeat,ff
	this.playerDefensivePassName = [[],[]];
	this.playerDefensivePassStats = [[],[]]; //tack,miss,yards,stop,defeat,ff,int,pd,kl
	this.playerDefensiveSTName = [[],[]];
	this.playerDefensiveSTStats = [[],[]];   //tack,miss,yards,ff
	
	this.playerKickingName = [[],[]];
	this.playerKickingStats = [[],[]];   //[ko,yards,long,tb,in20,net]
	this.playerKickingStatsCombine = [true,true,false,true,true,true];

	this.playerPuntingName = [[],[]];
	this.playerPuntingStats = [[],[]];   //[p,yards,long,tb,in20,net]
	this.playerPuntingStatsCombine = [true,true,false,true,true,true];

	this.playerKickReturnStats = [[],[]];
	this.playerKickReturnName = [[],[]]; //[kr,yards,long,td,brtk,dst]
	this.playerKickReturnStatsCombine = [true,true,false,true,true,true];

	this.playerPuntReturnStats = [[],[]]; 
	this.playerPuntReturnName = [[],[]]; //[pr,yards,long,td,brtk,dst]
	this.playerPuntReturnStatsCombine = [true,true,false,true,true,true];

	this.playerPenaltyName = [[],[]];
	this.playerPenaltyStats = [[],[]];   //[false start, offsides, encroachment]
	this.playerPenaltyStatsCombine = [true,true,true];
	
	this.distanceStats = new Array(4);
	for (var i=0; i<4; i++) {
		this.distanceStats[i]=[0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0]; 
		//>0cay - >5cay - >15cay
	}

	this.driveList = [[],[]];
}

function Drive() {
	this.teamName;
	this.quarter;
	this.startTime;
	this.endTime;
	this.driveBegan;
	this.driveEnded;
	this.numOfPlays = 0;
	this.netYards = 0;
	this.result;

	this.toString = function() {
		return this.quarter+" : "+this.startTime+" : "+this.endTime+" : " +
		this.timePoss+" : "+this.driveBegan+" : " +
		this.driveEnded+" : "+this.numOfPlays+" : " +
		yardDiff(this.driveBegan,this.driveEnded) +
		" : "+this.result;
	}
}

function addition(left,right) {
	var stats = new Stats();
	var aligned = false;

	//console.log("addition start");
	/*
	if ((left.team_id[0] == right.team_id[0]) ||
			(left.team_id[1] == right.team_id[1])) {
		aligned = true;
	}
	else if ((left.team_name[0] == right.team_name[0]) ||
			(left.team_name[1] == right.team_name[1])) {
		aligned = true;
	}
	else {
		aligned = false;
	}
	*/
	try {
		//if (left.team_id[0].indexOf(parseFloat(right.team_id[0])) != -1) {
		if (parseFloat(left.team_id[0]) == parseFloat(right.team_id[0])) {
			aligned = true;
		}
		else if ((left.team_name[0] == right.team_name[0]) ||
				(left.team_name[1] == right.team_name[1])) {
			aligned = true;
		}
		//else if (left.team_id[1].indexOf(parseFloat(right.team_id[1])) != -1) {
		else if (parseFloat(left.team_id[1]) == parseFloat(right.team_id[1])) {
			aligned = true;
		}
		else {
			aligned = false;
		}
	}
	catch (err) {
		//console.log("addition() says: "+err);
		if ((left.team_id[0] == right.team_id[0]) ||
				(left.team_id[1] == right.team_id[1])) {
			aligned = true;
		}
		else if ((left.team_name[0] == right.team_name[0]) ||
				(left.team_name[1] == right.team_name[1])) {
			aligned = true;
		}
		else {
			aligned = false;
		}
	}

	//console.log(left.team_id+" -- "+right.team_id+" -- "+aligned);

	var len = left.team_possession.length
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_possession[i] = left.team_possession[i] +
			right.team_possession[idx];
	}
	len = left.team_penalty.length
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_penalty[i] = left.team_penalty[i] +
			right.team_penalty[idx];
	}
	len = left.team_att.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_att[i] = left.team_att[i] +
			right.team_att[idx];
		stats.team_yards[i] = left.team_yards[i] +
			right.team_yards[idx];
		stats.team_success[i] = left.team_success[i] +
			right.team_success[idx];
		stats.team_firsts[i] = left.team_firsts[i] +
			right.team_firsts[idx];
		stats.team_lyards[i] = left.team_lyards[i] +
			right.team_lyards[idx];
	}
	len = left.team_pass_comp.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_pass_comp[i] = left.team_pass_comp[i] +
			right.team_pass_comp[idx];
		stats.team_pass_att[i] = left.team_pass_att[i] +
			right.team_pass_att[idx];
		stats.team_pass_yards[i] = left.team_pass_yards[i] +
			right.team_pass_yards[idx];
		stats.team_pass_firsts[i] = left.team_pass_firsts[i] +
			right.team_pass_firsts[idx];
	}
	len = left.team_att_down.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_att_down[i] = left.team_att_down[i] +
			right.team_att_down[idx];
		stats.team_yards_down[i] = left.team_yards_down[i] +
			right.team_yards_down[idx];
		stats.team_success_down[i] = left.team_success_down[i] +
			right.team_success_down[idx];
		stats.team_firsts_down[i] = left.team_firsts_down[i] +
			right.team_firsts_down[idx];
		stats.team_lyards_down[i] = left.team_lyards_down[i] +
			right.team_lyards_down[idx];
	}
	len = left.team_pass_comp_down.length;
	for (var i=0; i<len; i++) {
		if (aligned == true) idx = i;
		else idx = (i+len/2)%len;
		stats.team_pass_comp_down[i] = left.team_pass_comp_down[i] +
			right.team_pass_comp_down[idx];
		stats.team_pass_att_down[i] = left.team_pass_att_down[i] +
			right.team_pass_att_down[idx];
		stats.team_pass_yards_down[i] = left.team_pass_yards_down[i] +
			right.team_pass_yards_down[idx];
		stats.team_pass_firsts_down[i] = left.team_pass_firsts_down[i] +
			right.team_pass_firsts_down[idx];
		stats.team_pass_pressure_down[i] = left.team_pass_pressure_down[i] +
			right.team_pass_pressure_down[idx];
	}
	for (var i=0; i<6; i++) {
		len = left.team_quarter_totals[i].length;
		for (var j=0; j<len; j++) {
			if (aligned == true) idx = j;
			else idx = (j+len/2)%len;
			stats.team_quarter_totals[i][j] = left.team_quarter_totals[i][j] +
				right.team_quarter_totals[i][idx];
		}
	}
	for (var i=0; i<4; i++) {
		len = left.distanceStats[i].length;
		for (var j=0; j<len; j++) {
			if (aligned == true) idx = j;
			else idx = (j+len/2)%len;
			stats.distanceStats[i][j] = left.distanceStats[i][j] +
				right.distanceStats[i][idx];
		}
	}

	var x = left;
	if (x.team_id[0] == null) {
		x = right;
	}
	//console.log(left.team_id+" -- "+right.team_id+" -- "+x.team_id);
    //console.log(left.team_id+":"+left.team_name+" -- "+right.team_id+":"+right.team_name);
	stats.team_name[0] = x.team_name[0];
	stats.team_id[0] = x.team_id[0];
	stats.team_name[1] = x.team_name[1];
	stats.team_id[1] = x.team_id[1];

	var i=0;
	if (aligned == false) {
		i++;
	}
	stats.driveList[0] = right.driveList[i];
	stats.driveList[1] = right.driveList[(i+1)%2];
	
	stats.playerRushingName = [[],[]];
	stats.playerRushingStats = [[],[]];
	combineRushing(stats,left,right,aligned);

	stats.playerReceivingName = [[],[]];
	stats.playerReceivingStats = [[],[]];
	combineReceiving(stats,left,right,aligned);

	stats.playerPassingName = [[],[]];
	stats.playerPassingStats = [[],[]];
	combinePassing(stats,left,right,aligned);

	stats.playerDefensiveName = [[],[]];
	stats.playerDefensiveStats = [[],[]];
	combineDefensive(stats,left,right,aligned);

	stats.playerKickingName = [[],[]];
	stats.playerKickingStats = [[],[]];
	combineKicking(stats,left,right,aligned);

	stats.playerPuntingName = [[],[]];
	stats.playerPuntingStats = [[],[]];
	combinePunting(stats,left,right,aligned);

	stats.playerKickReturnName = [[],[]];
	stats.playerKickReturnStats = [[],[]];
	combineKickReturn(stats,left,right,aligned);

	stats.playerPuntReturnName = [[],[]];
	stats.playerPuntReturnStats = [[],[]];
	combinePuntReturn(stats,left,right,aligned);

	stats.playerPenaltyName = [[],[]];
	stats.playerPenaltyStats = [[],[]];
	combinePenalty(stats,left,right,aligned);

	//console.log("addition end");
	return stats;
}

function combineRushing(total, left, right, align) {
	combineArrays(total.playerRushingName,total.playerRushingStats,
			left.playerRushingName, left.playerRushingStats,
			right.playerRushingName,right.playerRushingStats,
			align,total.playerRushingStatsCombine);
}

function combineReceiving(total, left, right, align) {
	combineArrays(total.playerReceivingName,total.playerReceivingStats,
			left.playerReceivingName, left.playerReceivingStats,
			right.playerReceivingName,right.playerReceivingStats,
			align,total.playerReceivingStatsCombine);
}

function combinePassing(total, left, right, align) {
	combineArrays(total.playerPassingName,total.playerPassingStats,
			left.playerPassingName, left.playerPassingStats,
			right.playerPassingName,right.playerPassingStats,
			align,total.playerPassingStatsCombine);
}

function combineDefensive(total, left, right, align) {
	combineArrays(total.playerDefensiveRushName,total.playerDefensiveRushStats,
			left.playerDefensiveRushName, left.playerDefensiveRushStats,
			right.playerDefensiveRushName,right.playerDefensiveRushStats,
			align,total.playerDefensiveStatsCombine);
	combineArrays(total.playerDefensivePassName,total.playerDefensivePassStats,
			left.playerDefensivePassName, left.playerDefensivePassStats,
			right.playerDefensivePassName,right.playerDefensivePassStats,
			align,total.playerDefensiveStatsCombine);
	combineArrays(total.playerDefensiveSTName,total.playerDefensiveSTStats,
			left.playerDefensiveSTName, left.playerDefensiveSTStats,
			right.playerDefensiveSTName,right.playerDefensiveSTStats,
			align,total.playerDefensiveStatsCombine);
//console.log(total.playerDefensivePassStats+"=="+left.playerDefensivePassStats+"++"+right.playerDefensivePassStats);
}

function combineKicking(total, left, right, align) {
	combineArrays(total.playerKickingName,total.playerKickingStats,
			left.playerKickingName, left.playerKickingStats,
			right.playerKickingName,right.playerKickingStats,
			align,total.playerKickingStatsCombine);
}

function combinePunting(total, left, right, align) {
	combineArrays(total.playerPuntingName,total.playerPuntingStats,
			left.playerPuntingName, left.playerPuntingStats,
			right.playerPuntingName,right.playerPuntingStats,
			align,total.playerPuntingStatsCombine);
}

function combineKickReturn(total, left, right, align) {
	combineArrays(total.playerKickReturnName,total.playerKickReturnStats,
			left.playerKickReturnName, left.playerKickReturnStats,
			right.playerKickReturnName,right.playerKickReturnStats,
			align,total.playerKickReturnStatsCombine);
}

function combinePuntReturn(total, left, right, align) {
	combineArrays(total.playerPuntReturnName,total.playerPuntReturnStats,
			left.playerPuntReturnName, left.playerPuntReturnStats,
			right.playerPuntReturnName,right.playerPuntReturnStats,
			align,total.playerPuntReturnStatsCombine);
}

function combinePenalty(total, left, right, align) {
	combineArrays(total.playerPenaltyName,total.playerPenaltyStats,
			left.playerPenaltyName, left.playerPenaltyStats,
			right.playerPenaltyName,right.playerPenaltyStats,
			align, total.playerPenaltyStatsCombine);
}

function combineArrays(totalName, totalStats, leftName, leftStats, 
		rightName, rightStats, align, combine) {
	for (var t=0; t<leftName.length; t++) {
		for (var i=0; i<leftName[t].length; i++) {
			totalName[t].push(leftName[t][i]);
			totalStats[t].push(leftStats[t][i]);
		}
	}

	for (var t=0; t<2; t++) {
		if (align == true) tidx = t;
		else tidx = (t+1)%2;

		if (rightName[tidx] == null) continue;
		for (var i=0; i<rightName[tidx].length; i++) {
			var idx = totalName[t].indexOf(rightName[tidx][i]);
			if (idx == -1) {
				totalName[t].push(rightName[tidx][i]);
				totalStats[t].push(rightStats[tidx][i]);
			}
			else {
				for (var j=0; j<rightStats[tidx][i].length; j++) {
					if (combine[j] == true) {
						totalStats[t][idx][j] += rightStats[tidx][i][j];
					}
					else {
						totalStats[t][idx][j] = Math.max(totalStats[t][idx][j],
								rightStats[tidx][i][j]);
					}
				}
			}
		}
		try {
			if (showEverything == false) return;
		}
		catch (err) {
		}
	}
}