// ==UserScript==
// @name ~~Project Infinite~~
// @namespace
// @version 17.6
// @description This is a script that modifies MooMoo.io!
// @author ~~MysticalCookie & W4IT~~
// @match *://moomoo.io/*
// @match *://dev.moomoo.io/*
// @match *://sandbox.moomoo.io/*
// @match *://*.moomoo.io/*
// @require https://code.jquery.com/jquery-3.3.1.slim.min.js
// @require https://cdnjs.cloudflare.com/ajax/libs/socket.io/1.4.5/socket.io.min.js
// @require http://code.jquery.com/jquery-3.3.1.min.js
// @require https://cdn.jsdelivr.net/npm/msgpack-lite@0.1.26/dist/msgpack.min.js
// @require https://cdn.jsdelivr.net/npm/fontfaceobserver@2.1.0/fontfaceobserver.standalone.min.js
// @grant none
// @license N/A
// ==/UserScript==
setInterval(() => window.follmoo && follmoo(), 10);//Starter resources
var spikeType;
console.log("Mod starting");
document.getElementById('gameName').innerHTML = '~~Project Infinite~~';
document.getElementById('loadingText').innerHTML = ' ~~Project Infinite Loading~~... ';
document.getElementById('diedText').innerHTML = "!! They will die soon!!";
document.getElementById('diedText').style.color = "#fe3200";
document.title = ' Project Infinite ';
document.getElementById("leaderboard").append ('Project Infinite');
document.querySelector("#pre-content-container").remove();
document.getElementById("enterGame").addEventListener('click', autohide);
document.getElementById("storeHolder").style = "height: 1000px; width: 480px;"; //Bigger Store
function autohide(){
$("#ot-sdk-btn-floating").hide();
var autoreloadloop;
var autoreloadenough = 0;
autoreloadloop = setInterval(function () {
if (autoreloadenough < 200) {
if (document.getElementById("loadingText").innerHTML == `disconnected<a href="javascript:window.location.href=window.location.href" class="ytLink">reload</a>`) {
document.title = "Disconnected? NP";
clearInterval(autoreloadloop);
setTimeout(function () {document.title = "Moo Moo";}, 1000)
location.reload();
}
autoreloadenough++;
}
else if (autoreloadenough >= 300) {
clearInterval(autoreloadloop);
document.title = "MOOMOO.IO";
setTimeout(function () {document.title = "Moo Moo";}, 1000)
}
}, 50);
function Hat (id){
storeBuy(id);
storeEquip(id);
}
document.addEventListener('keydown', function(e) {
if (e.keyCode == 27 && document.activeElement.id.toLowerCase() !== 'chatbox') { // ESC for Unequip
Hat(0);
}
if (e.keyCode == 66 && document.activeElement.id.toLowerCase() !== 'chatbox') { // B for Soldier
Hat(6);
}
if (e.keyCode == 71 && document.activeElement.id.toLowerCase() !== 'chatbox') { // G for Turret gear
Hat(53);
}
if (e.keyCode == 16 && document.activeElement.id.toLowerCase() !== 'chatbox') { // SHIFT for booster hat
Hat(12);
}
if (e.keyCode == 188 && document.activeElement.id.toLowerCase() !== 'chatbox') { // "," for snow hat
Hat(15);
}
if (e.keyCode == 60 && document.activeElement.id.toLowerCase() !== 'chatbox') { // < for flipper hat
Hat(31);
}
if (e.keyCode == 90 && document.activeElement.id.toLowerCase() !== 'chatbox') { // Z for tank gear
Hat(40);
}
if (e.keyCode == 74 && document.activeElement.id.toLowerCase() !== 'chatbox') { // J for emp helmet
Hat(22);
}
if (e.keyCode == 84 && document.activeElement.id.toLowerCase() !== 'chatbox') { // T for samurai
Hat(20);
}
if (e.keyCode == 89 && document.activeElement.id.toLowerCase() !== 'chatbox') { // Y for Bull Helmet
Hat(7);
}
});
setTimeout( () => {
newSend(["6", [4]]);//katana
}, 35);
setTimeout( () => {
newSend(["6", [15]]);//musket
autosecondary = true;
newSend(["5", [secondary, true]]);
newSend(["13c", [1, 53, 0]]);
newSend(["13c", [0, 53, 0]]);
}, 50);
//Katana And Musket Above
if(a.keyCode == 46 && document.activeElement.id.toLowerCase() !== 'chatbox') {
newSend(["6", [4]]);
newSend(["15", [15]]);
}
if (a.keyCode == 76 && document.activeElement.id.toLowerCase() !== 'chatbox') {//reverse insta
autoprimary = false;
autosecondary = true;
autoaim = true;
doinsta = true;
newSend(["13c", [0, 0, 1]]);
newSend(["5", [secondary, true]]);
newSend(["7", [1]]);
newSend(["13c", [1, 53, 0]]);
newSend(["13c", [0, 53, 0]]);
newSend(["13c", [1, 21, 1]]);
newSend(["13c", [0, 21, 1]]);
setTimeout( () => {
autoprimary = true;
autosecondary = false;
newSend(["13c", [1, 7, 0]]);
newSend(["13c", [0, 7, 0]]);
newSend(["13c", [0, 21, 1]]);
newSend(["5", [primary, true]]);
}, 40);
}
if (a.keyCode == 32 && document.activeElement.id.toLowerCase() !== 'chatbox') {
newSend(["ch", ['Project Infinite Insta!']]);
Hat(7);
acc(21);
setTimeout( () => {
place(spikeType, myPlayer.dir + toRad(45));
place(spikeType, myPlayer.dir - toRad(45));
}, 40);
setTimeout( () => {
Hat(53);
}, 50);
console.log("Insta Is Complete!");
}
const CanvasAPI = document.getElementById("gameCanvas")
CanvasAPI.addEventListener("mousedown", buttonPressD, false);
//2 - right
//1 - scroll wheel
//0 - left
function buttonPressD(e) {
if (document.getElementById("click").checked) {
if (e.button == 2) {
if(secondary == 10){
newSend(["5", [secondary, true]]);
}
hat(40);
acc(21);
newSend(["7", [1]]);
setTimeout( () => {
if(secondary == 10){
newSend(["5", [primary, true]]);
}
acc(11);
if (myPlayer.y < 2400) {
hat(15);
} else {
if (myPlayer.y > 6850 && myPlayer.y < 7550) {
hat(31);
} else {
hat(12);
}
}
newSend(["7", [1]]);
}, 100);
}
}
}
let mouseX;
let mouseY;
let width;
let height;
function aim(x, y){
var cvs = document.getElementById("gameCanvas");
cvs.dispatchEvent(new MouseEvent("mousemove", {
clientX: x,
clientY: y
}));
}
let coreURL = new URL(window.location.href);
window.sessionStorage.force = coreURL.searchParams.get("fc");
var foodType;
var millType;
var boostType;
var spikeType;
var ws;
var msgpack5 = msgpack;
let myPlayer = {
id: null,
x: null,
y: null,
dir: null,
object: null,
weapon: null,
clan: null,
isLeader: null,
hat: null,
accessory: null,
isSkull: null
};
let healSpeed = 100;
let healToggle = 1;
document.msgpack = msgpack;
function n(){
this.buffer = new Uint8Array([0]);
this.buffer.__proto__ = new Uint8Array;
this.type = 0;
}
WebSocket.prototype.oldSend = WebSocket.prototype.send;
WebSocket.prototype.send = function(m){
if (!ws){
document.ws = this;
ws = this;
socketFound(this);
}
this.oldSend(m);
};
function socketFound(socket){
socket.addEventListener('message', function(message){
handleMessage(message);
});
}
function handleMessage(m){
let temp = msgpack5.decode(new Uint8Array(m.data));
let data;
if(temp.length > 1) {
data = [temp[0], ...temp[1]];
if (data[1] instanceof Array){
data = data;
}
} else {
data = temp;
}
let item = data[0];
if(!data) {return};
if(item === "io-init") {
let cvs = document.getElementById("gameCanvas");
width = cvs.clientWidth;
height = cvs.clientHeight;
$(window).resize(function() {
width = cvs.clientWidth;
height = cvs.clientHeight;
});
cvs.addEventListener("mousemove", e => {
mouseX = e.clientX;
mouseY = e.clientY;
});
}
if (item == "1" && myPlayer.id == null){
myPlayer.id = data[1];
}
if(item == "h" && data[1] == myPlayer.id) {
if(data[2] < 90 && healToggle == 1) {
setTimeout(() => {
place(foodType, null);
place(foodType, null);
place(foodType, null);
}, healSpeed);
}
}
update();
}
function doNewSend(sender){
ws.send(new Uint8Array(Array.from(msgpack5.encode(sender))));
}
function hold(id) {
doNewSend(["5", [id]]);
}
function place(id, angle = Math.atan2(mouseY - height / 2, mouseX - width / 2)) {
doNewSend(["5", [id, null]]);
doNewSend(['c', [1, angle]]);
doNewSend(['c', [0, angle]]);
doNewSend(['5', [myPlayer.weapon, true]]);
}
document.addEventListener('keydown', (e)=>{
if(e.keyCode == 80 && document.activeElement.id.toLowerCase()!== 'chatbox') {
healToggle = (healToggle + 1) % 2;
if(healToggle == 1) {
document.title = "Autoheal On";
} else {
document.title = " Autoheal Off";
}
}
if(e.keyCode == 86 && document.activeElement.id.toLowerCase()!== 'chatbox') {
place(spikeType);
}
if(e.keyCode == 70 && document.activeElement.id.toLowerCase()!== 'chatbox') {
place(boostType);
}
if(e.keyCode == 78 && document.activeElement.id.toLowerCase()!== 'chatbox') {
place(millType);
}
})
function isElementVisible(e) {
return (e.offsetParent !== null);
}
function toRad(angle) {
return angle * 0.01745329251;
}
function update() {
for (let i=16;i<19;i++){
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
foodType = i - 16;
}
}
for (let i=22;i<26;i++){
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
spikeType = i - 16;
}
}
for (let i=26;i<29;i++){
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
millType = i - 16;
}
}
for (let i=31;i<33;i++){
if (isElementVisible(document.getElementById("actionBarItem" + i.toString()))){
boostType = i - 16;
}
}
}
}