RS Slide Captcha Solver

Auto-solve slide puzzle captcha

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey, το Greasemonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Violentmonkey για να εγκαταστήσετε αυτόν τον κώδικα.

θα χρειαστεί να εγκαταστήσετε μια επέκταση όπως το Tampermonkey ή το Userscripts για να εγκαταστήσετε αυτόν τον κώδικα.

You will need to install an extension such as Tampermonkey to install this script.

Θα χρειαστεί να εγκαταστήσετε μια επέκταση διαχείρισης κώδικα χρήστη για να εγκαταστήσετε αυτόν τον κώδικα.

(Έχω ήδη έναν διαχειριστή κώδικα χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Έχω ήδη έναν διαχειριστή στυλ χρήστη, επιτρέψτε μου να τον εγκαταστήσω!)

// ==UserScript==
// @name           RS Slide Captcha Solver
// @namespace      RS Slide puzzle captcha 
// @version        1.3
// @description    Auto-solve slide puzzle captcha
// @author         Shnethan
// @match          *://*.gamefaucet.fun/*
// @icon           https://docs.rs/-/rustdoc.static/favicon-32x32-eab170b8.png
// @license        © Shnethan
// @grant          none

// ==/UserScript==
 
         /*
                 * Copyright (c) 2026 Shnethan . All rights reserved.
         */

(() => {

    let b = false;

    const w = ms => new Promise(r => setTimeout(r, ms));

    const v = () => {
        const x = document.querySelector('#captchaBox');
        if (!x) return false;

        return (
            x.classList.contains('verified') ||
            (
                x.querySelector('input[name="rscaptcha_token"]')?.value?.length > 10 &&
                x.querySelector('input[name="rscaptcha_response"]')?.value?.length > 10
            )
        );
    };

    const r = () => {
        const g = document.querySelector('.gc-picture');
        const t = document.querySelector('.gc-tile');
        const s = document.querySelector('.gc-drag-block');

        return g && t && s &&
            g.complete && g.naturalWidth &&
            g.style.display !== 'none' &&
            t.style.display !== 'none';
    };

    const o = async () => {
        if (v()) return;

        const x = document.querySelector('#captchaBox');
        if (!x) return;

        ['mousedown', 'mouseup', 'click'].forEach(t =>
            x.dispatchEvent(new MouseEvent(t, {
                bubbles: true,
                cancelable: true,
                view: window
            }))
        );

        await w(900);
    };

    const f = async () => {
        const k = document.querySelector('.gc-icon-block svg:last-of-type');
        if (!k) return;

        k.dispatchEvent(new MouseEvent('click', {
            bubbles: true
        }));
        await w(1400);
    };

    const i = m => {
        const c = document.createElement('canvas');
        const x = c.getContext('2d');

        c.width = m.naturalWidth;
        c.height = m.naturalHeight;

        x.drawImage(m, 0, 0);

        try {
            return x.getImageData(0, 0, c.width, c.height);
        } catch {
            return null;
        }
    };

    const g = d => {
        const w = d.width;
        const h = d.height;
        const o = new Float32Array(w * h);

        for (let i = 0, j = 0; i < d.data.length; i += 4, j++)
            o[j] = d.data[i] * 0.299 + d.data[i + 1] * 0.587 + d.data[i + 2] * 0.114;

        return {
            g: o,
            w: w,
            h: h
        };
    };

    const s = (m) => {
        const w = m.w;
        const h = m.h;
        const o = new Float32Array(w * h);

        const x = [-1, 0, 1, -2, 0, 2, -1, 0, 1];
        const y = [-1, -2, -1, 0, 0, 0, 1, 2, 1];

        for (let j = 1; j < h - 1; j++) {
            for (let i = 1; i < w - 1; i++) {
                let p = 0,
                    q = 0,
                    k = 0;

                for (let b = -1; b <= 1; b++) {
                    for (let a = -1; a <= 1; a++) {
                        const v = m.g[(j + b) * w + (i + a)];
                        p += v * x[k];
                        q += v * y[k++];
                    }
                }
                o[j * w + i] = Math.sqrt(p * p + q * q);
            }
        }

        return {
            g: o,
            w: w,
            h: h
        };
    };

    const n = (g, p, x, y) => {
        let a = 0,
            b = 0,
            n = p.w * p.h;

        for (let j = 0; j < p.h; j++) {
            for (let i = 0; i < p.w; i++) {
                a += g.g[(y + j) * g.w + (x + i)];
                b += p.g[j * p.w + i];
            }
        }

        let u = a / n,
            v = b / n,
            num = 0,
            d1 = 0,
            d2 = 0;

        for (let j = 0; j < p.h; j++) {
            for (let i = 0; i < p.w; i++) {
                let s = g.g[(y + j) * g.w + (x + i)] - u;
                let t = p.g[j * p.w + i] - v;
                num += s * t;
                d1 += s * s;
                d2 += t * t;
            }
        }

        return Math.sqrt(d1 * d2) < 1e-6 ? 0 : num / Math.sqrt(d1 * d2);
    };

    const h = (gImg, pImg, t) => {
        const bgMat = s(g(i(gImg)));
        const pcMat = s(g(i(pImg)));

        let mx = bgMat.w - pcMat.w;
        let bx = 0,
            bst = -1;

        let y = parseInt(t.style.top) || 0;
        y = Math.max(0, Math.min(y, bgMat.h - pcMat.h));

        for (let x = 0; x <= mx; x += 4) {
            let sVal = n(bgMat, pcMat, x, y);
            if (sVal > bst) {
                bst = sVal;
                bx = x;
            }
        }

        return bst > 0.1 ? {
            x: bx,
            w: pcMat.w
        } : null;
    };

    const d = async (e, s, t, y) => {
        e.dispatchEvent(new MouseEvent('mousedown', {
            bubbles: true,
            clientX: s,
            clientY: y,
            buttons: 1
        }));

        await w(120);

        for (let i = 0; i <= 40; i++) {
            let k = i / 40;
            let x = s + (t - s) * (1 - Math.pow(1 - k, 4));

            e.dispatchEvent(new MouseEvent('mousemove', {
                bubbles: true,
                clientX: x,
                clientY: y,
                buttons: 1
            }));

            await w(10);
        }

        e.dispatchEvent(new MouseEvent('mouseup', {
            bubbles: true,
            clientX: t,
            clientY: y
        }));
    };

    const z = async () => {
        if (b || v() || !r()) return;
        b = true;

        const g = document.querySelector('.gc-picture');
        const t = document.querySelector('.gc-tile');
        const m = t.querySelector('img');
        const s = document.querySelector('.gc-drag-block');

        await w(400);

        const a = h(g, m, t);

        if (!a) {
            await f();
            b = false;
            return;
        }

        const c = g.getBoundingClientRect();
        const l = t.getBoundingClientRect();
        const k = s.getBoundingClientRect();

        const q = c.width / g.naturalWidth;
        const j = c.left + (a.x + a.w / 2) * q;
        const e = j - (l.left + l.width / 2);

        const x = k.left + k.width / 2;
        const y = x + e;
        const u = k.top + k.height / 2;

        await d(s, x, y, u);

        await w(1200);
        b = false;
    };

    setInterval(() => {
        if (v()) return;
        if (!r()) o();
        z();
    }, 1500);

})();