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PG Angriffswarner Require

PG Angriffswarner

Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://greasyfork.org/scripts/9828-pg-angriffswarner-require/code/PG%20Angriffswarner%20Require.js?version=51655

function sleep(milliseconds) {
    var start = new Date().getTime();
    for (var i = 0; i < 1e7; i++) {
        if ((new Date().getTime() - start) > milliseconds) {
            break;
        }
    }
}

function gebezeit() {
    d = new Date();
    h = (d.getHours() < 10 ? '0' + d.getHours() : d.getHours());
    m = (d.getMinutes() < 10 ? '0' + d.getMinutes() : d.getMinutes());
    s = (d.getSeconds() < 10 ? '0' + d.getSeconds() : d.getSeconds());
    return h + ':' + m + ':' + s + '';
}

function microtime (get_as_float) {
  // http://kevin.vanzonneveld.net
  // +   original by: Paulo Freitas
  // *     example 1: timeStamp = microtime(true);
  // *     results 1: timeStamp > 1000000000 && timeStamp < 2000000000
  var now = new Date().getTime();
  var s = parseInt(now, 10);
  return s + '' + (get_as_float) ? now : (Math.round((now - s) * 1000) / 1000);
}

function print_r(arr,level){
	var dumped_text = "";
	if(!level) level = 0;

	//The padding given at the beginning of the line.
	var level_padding = "";
	for(var j=0;j<level+1;j++) level_padding += "    ";

	if(typeof(arr) == 'object') { //Array/Hashes/Objects 
		for(var item in arr) {
			var value = arr[item];

			if(typeof(value) == 'object') { //If it is an array,
				dumped_text += level_padding + "'" + item + "' ...\n";
				dumped_text += print_r(value,level+1);
			} else {
				dumped_text += level_padding + "'" + item + "' => \"" + value + "\"\n";
			}
		}
	} else { //Stings/Chars/Numbers etc.
		dumped_text = "===>"+arr+"<===("+typeof(arr)+")";
	}
	return dumped_text;
}

function utf8_to_b64( str ) {
    return window.btoa(unescape(encodeURIComponent( str )));
}
 
function b64_to_utf8( str ) {
    return decodeURIComponent(escape(window.atob( str )));
}
var keyStr = "ABCDEFGHIJKLMNOP" +
    "QRSTUVWXYZabcdef" +
    "ghijklmnopqrstuv" +
    "wxyz0123456789+/" +
    "=";

function decode64(input) {
    var output = "";
    var chr1, chr2, chr3 = "";
    var enc1, enc2, enc3, enc4 = "";
    var i = 0;

    // remove all characters that are not A-Z, a-z, 0-9, +, /, or =
    var base64test = /[^A-Za-z0-9\+\/\=]/g;
    if (base64test.exec(input)) {
        alert("There were invalid base64 characters in the input text.\n" +
            "Valid base64 characters are A-Z, a-z, 0-9, '+', '/',and '='\n" +
            "Expect errors in decoding.");
    }
    input = input.replace(/[^A-Za-z0-9\+\/\=]/g, "");

    do {
        enc1 = keyStr.indexOf(input.charAt(i++));
        enc2 = keyStr.indexOf(input.charAt(i++));
        enc3 = keyStr.indexOf(input.charAt(i++));
        enc4 = keyStr.indexOf(input.charAt(i++));

        chr1 = (enc1 << 2) | (enc2 >> 4);
        chr2 = ((enc2 & 15) << 4) | (enc3 >> 2);
        chr3 = ((enc3 & 3) << 6) | enc4;

        output = output + String.fromCharCode(chr1);

        if (enc3 != 64) {
            output = output + String.fromCharCode(chr2);
        }
        if (enc4 != 64) {
            output = output + String.fromCharCode(chr3);
        }

        chr1 = chr2 = chr3 = "";
        enc1 = enc2 = enc3 = enc4 = "";

    } while (i < input.length);

    return unescape(output);
}

function statTime(s , id) // Counter by BonzenGame.com
{

	var statTime2 = document.getElementById(id);
	
	if(!document.all && !document.getElementById)
	{
		return;
	}
	var old_s = s;
	
var h = "00";
var m = "00";

	if(s>59)
	{
		m=Math.floor(s/60);
		s=s-m*60
	}
	if(m>59)
	{
		h=Math.floor(m/60);
		m=m-h*60
	}
	
	if(h == "00")
	{
		h = "";
	}
	
	if(h > 9)
	{
		h = h + ":";
	}else if(h > 0)
	{
		h = "0" + h + ":";
	}	

	if(m <= 9)
	{
		m = "0" + m;
	}
	
	if(m == 0)
	{
		m = "00";
	}

	if(s <= 9)
	{
		s = "0" + s;
	}


	statTime2.innerHTML = "<span id=\"" + id + "\">" + h + m +":"+ s + "</span>";
	
	
		myTimer = setTimeout(function(){statTime(old_s-1, id);},999 );


	
	if(old_s < 1)
	{
	clearInterval(myTimer);
	statTime2.innerHTML = "00:00";
	}
}