BasicLib

This script contains some simple basic-functions.

Version vom 29.08.2025. Aktuellste Version

Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://update.greasyfork.org/scripts/547732/1651464/BasicLib.js

// ==UserScript==
// @name           BasicLib
// @description    This script contains some simple basic-functions.
// @grant          none
// @run-at         document-start
// @version        1.0.1
// @author         Cyrano68
// @license        MIT
// @namespace      https://greasyfork.org/users/788550
// ==/UserScript==

(function()
{
    "use strict";

    function getZeroFilledMillisecs(dateNow)
    {
        const millisecs = dateNow.getMilliseconds();
        return ("00" + millisecs).slice(-3);
    }

    function consoleLog(text, showLog = true)
    {
        if (showLog)
        {
            const dateNow = new Date();
            //const now = dateNow.toISOString();
            const now = dateNow.toLocaleString() + "." + getZeroFilledMillisecs(dateNow);
            console.log(`${now} ${text}`);
        }
    }

    function getMathRandomInteger(val1, val2)
    {
        let min = 0;
        let max = 100;

        const val1IsValid = ((val1 !== undefined) && (val1 !== undefined));
        const val2IsValid = ((val2 !== undefined) && (val2 !== undefined));
        consoleLog(`==> BasicLib: getMathRandomInteger - val1IsValid=${val1IsValid}, val2IsValid=${val2IsValid}`);

        if (val1IsValid || val2IsValid)
        {
            if (val1IsValid && val2IsValid)
            {
                min = val1;
                max = val2;
            }
            else
            {
                min = 0;
                max = (val1IsValid ? val1 : val2);
            }
        }

        if (max < min)
        {
            const tmp = min;
            min = max;
            max = tmp;
        }

        consoleLog(`==> BasicLib: getMathRandomInteger - min=${min}, max=${max}`);
        return Math.floor(Math.random() * (max - min)) + min;
    }

    function generateID()
    {
        // NOTE-1: The function "toString(36)" converts the number to a base-36 string (i.e. a string containing digits 0-9 and letters a-z).
        // NOTE-2: THe function "substring(2)" is used to remove the "0." from the start of the random number string.
        const ID = Date.now().toString(36) + "_" + Math.random().toString(36).substring(2);
        consoleLog(`==> BasicLib: generateID - ID='${ID}'`);
        return ID;
    }

    function setInterval2(callback, interval_ms, execCallbackNow)
    {
        // I defined a new "setInterval" function because I want to call the "setInterval" function and then
        // (if required) call immediately the callback function, instead of wait for the first timeout.
        //

        // Call the "setInterval" for the periodic timer.
        consoleLog(`==> BasicLib: setInterval2 - STARTING TIMER - interval_ms=${interval_ms}`);
        const timerId = setInterval(callback, interval_ms);
        consoleLog(`==> BasicLib: setInterval2 - TIMER STARTED - timerId=${timerId}`);

        if (execCallbackNow)
        {
            // Call immediately the callback function.
            callback(timerId);
        }

        return timerId;
    }

    function textMatchesArray(text, array, index)
    {
        // This function returns true if there is an element in the array that matches with "text".
        //
        // IMPORTANT: The input "index" must be an object with a field named "value". For example:
        //     let index = {value: -1};
        // At the end the "index.value" will contain the index of the element of the array that matched with "text" (or -1 if there is no match).
        //
        for (let i = 0; i < array.length; ++i)
        {
            if (text.startsWith(array[i]))
            {
                index.value = i;
                return true;
            }
        }

        index.value = -1;
        return false;
    }

    const myVersion = "1.0.1";  // It must be the same value indicated in @version.
    consoleLog(`==> BasicLib: HELLO! Loading script (version: ${myVersion})...`);

    function getVersion()
    {
        return myVersion;
    }

    // Expose the public interface by returning an object.
    window.BasicLib =
    {
        consoleLog:           consoleLog,
        getMathRandomInteger: getMathRandomInteger,
        generateID:           generateID,
        setInterval2:         setInterval2,
        textMatchesArray:     textMatchesArray,
        getVersion:           getVersion
    };

    consoleLog("==> BasicLib: Script loaded");
})();