jjjj

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Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://update.greasyfork.org/scripts/539067/1605547/jjjj.js

Du musst eine Erweiterung wie Tampermonkey, Greasemonkey oder Violentmonkey installieren, um dieses Skript zu installieren.

You will need to install an extension such as Tampermonkey to install this script.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

You will need to install an extension such as Tampermonkey or Userscripts to install this script.

You will need to install an extension such as Tampermonkey to install this script.

Sie müssten eine Skript Manager Erweiterung installieren damit sie dieses Skript installieren können

(Ich habe schon ein Skript Manager, Lass mich es installieren!)

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You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(I already have a user style manager, let me install it!)

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Tabs.AutoPorterBlocker = {
    tabOrder: 910, // Place after Chat tab
    tabLabel: 'Auto Porter Blocker',
    tabDisabled: false,
    myDiv: null,
    blockedPlayers: [],

    init: function(div) {
        var t = Tabs.AutoPorterBlocker;
        t.myDiv = div;
        t.createUI();
        t.loadBlockedPlayers();
    },

    createUI: function() {
        var t = Tabs.AutoPorterBlocker;
        var m = '<DIV class=divHeader align=center>' + tx('Auto Porter Blocker') + '</div>';

        m += '<p>Enter player names to block from automatically receiving resources via auto-porters (one name per line):</p>';
        m += '<textarea id="pbBlockedPlayersInput" style="width: 100%; height: 200px;"></textarea><br>';
        m += '<button id="pbSaveBlockedPlayers">Save Blocked Players</button>';

        t.myDiv.innerHTML = m;

        ById('pbSaveBlockedPlayers').addEventListener('click', function() { t.saveBlockedPlayers(); });
    },

    loadBlockedPlayers: function() {
        var t = Tabs.AutoPorterBlocker;
        // Load blocked players from local storage
        var storedPlayers = localStorage.getItem('pbBlockedPlayers');
        if (storedPlayers) {
            t.blockedPlayers = JSON.parse(storedPlayers);
            ById('pbBlockedPlayersInput').value = t.blockedPlayers.join('\n');
        }
    },

    saveBlockedPlayers: function() {
        var t = Tabs.AutoPorterBlocker;
        // Save blocked players to local storage
        var playerNames = ById('pbBlockedPlayersInput').value.split('\n').map(function(name) {
            return name.trim();
        }).filter(function(name) {
            return name !== ''; // Remove empty names
        });

        t.blockedPlayers = playerNames;
        localStorage.setItem('pbBlockedPlayers', JSON.stringify(t.blockedPlayers));
        alert('Blocked players saved!');
    },

    isPlayerBlocked: function(playerName) {
        var t = Tabs.AutoPorterBlocker;
        return t.blockedPlayers.includes(playerName);
    },

    // You'll need to hook into the game's auto-porter logic here
    // This is a placeholder function that shows how you might use the isPlayerBlocked function
    handleAutoPorterTransfer: function(resource, targetPlayer) {
        var t = Tabs.AutoPorterBlocker;
        if (t.isPlayerBlocked(targetPlayer)) {
            console.log('Auto-porter transfer to ' + targetPlayer + ' blocked!');
            return false; // Prevent the transfer
        } else {
            console.log('Auto-porter transfer to ' + targetPlayer + ' allowed.');
            return true; // Allow the transfer
        }
    }
};