Greasy Fork is available in English.
joust test
Dieses Skript sollte nicht direkt installiert werden. Es handelt sich hier um eine Bibliothek für andere Skripte, welche über folgenden Befehl in den Metadaten eines Skriptes eingebunden wird // @require https://update.greasyfork.org/scripts/537047/1594665/joust.js
// joust.js (Improved Joust Tab with Auto Event)
Tabs.Joust = {
tabOrder: 2120,
tabLabel: 'Joust',
tabColor: 'brown',
validJoust: false,
isBusy: false,
myDiv: null,
timer: null,
numJousts: 0,
numWins: 0,
autoJoustEnabled: false,
joustDelay: 9, // Delay between jousts (in seconds)
init(div) {
this.myDiv = div;
this.loadOptions();
this.checkEvent();
},
loadOptions() {
this.autoJoustEnabled = Options.JoustOptions ? Options.JoustOptions.autoJoustEnabled : false;
this.joustDelay = Options.JoustOptions ? Options.JoustOptions.joustDelay : 9;
},
saveOptions() {
Options.JoustOptions = Options.JoustOptions || {};
Options.JoustOptions.autoJoustEnabled = this.autoJoustEnabled;
Options.JoustOptions.joustDelay = this.joustDelay;
saveOptions();
},
checkEvent() {
this.validJoust = uW.cm.JoustingModel.getTimeLeft() > 0; // Check if jousting is active
// Update tab style to indicate active/inactive joust
// ...
if (this.autoJoustEnabled && this.validJoust) {
this.startJousting();
}
},
async doJoust() {
if (!this.isBusy || !this.validJoust) return; // Added check for validJoust
const div = $("#pbjoust_info");
try {
const params = {
...uW.g_ajaxparams,
ctrl: 'jousting\\JoustingController',
action: 'opponents'
};
const result = await api.apiRequest("_dispatch53.php", params); // Use apiRequest
if (!result.ok) {
throw result.error; // Throw the error from apiRequest
}
// Joust with each opponent (with delay)
result.opponents.forEach((opponent, index) => {
setTimeout(async () => { // Use async here
await this.doFight(opponent.id, opponent.serverid);
}, index * this.joustDelay * 1000);
});
// Schedule the next round of jousting (after all fights are done + random delay)
const randomDelay = Math.floor(Math.random() * 4); // Random delay of 0-3 seconds
setTimeout(() => this.nextJoust(), (result.opponents.length * this.joustDelay + randomDelay) * 1000); // Use opponents.length for correct delay
} catch (error) {
div.prepend(`<span style="color:#800;">${error.message}</span><br>`);
this.handleError();
}
},
async doFight(opponent, opponentServerId) {
if (!this.isBusy || !this.validJoust) return; // Added check for validJoust
const div = $("#pbjoust_info");
try {
const params = {
...uW.g_ajaxparams,
ctrl: 'jousting\\JoustingController',
action: 'fight',
opponent,
opponentServerId
};
const result = await api.apiRequest("_dispatch53.php", params);
if (!result.ok) {
throw result.error; // Throw the error from apiRequest
}
this.numJousts++;
let reward = '';
if (result.reward) {
// ... (Handle reward) ...
reward = ` - ${tx('Awarded')} ${result.reward.quantity} ${uW.itemlist['i' + result.reward.itemId].name}`;
}
if (result.report.s1.won) {
this.numWins++;
div.prepend(`<span style="color:#080;">${tx('Won against')} ${result.report.s0.nam}${reward}</span><br>`);
} else {
div.prepend(`<span style="color:#800;">${tx('Lost against')} ${result.report.s0.nam}${reward}</span><br>`);
}
$("#joustHeader").html(`${tx('Jousting Results')}... (${this.numWins}/${this.numJousts})`);
} catch (error) {
div.prepend(`<span style="color:#800;">${error.message}</span><br>`);
this.handleError();
}
},
// ... other functions (startJousting, nextJoust, setPopup, setCurtain, e_Cancel, show)
};
// Options tab (or where you initialize options)
if (!Options.JoustOptions) {
Options.JoustOptions = {
JoustRunning: false,
JoustDelay: 9,
autoJoustEnabled: false
};
}
// Add a change option for JoustDelay
ChangeOption('JoustOptions', 'btjoustinterval', 'JoustDelay', function() {
Tabs.Joust.joustDelay = Options.JoustOptions.JoustDelay;
Tabs.Joust.saveOptions();
});