Tribals.io Stone Hack Mega Menu

Taşların içinden geçme (Noclip) için büyük ve yeşil menü.

Tento skript by neměl být instalován přímo. Jedná se o knihovnu, kterou by měly jiné skripty využívat pomocí meta příkazu // @require https://update.greasyfork.org/scripts/575340/1807936/Tribalsio%20Stone%20Hack%20Mega%20Menu.js

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Tribals.io Stone Hack Mega Menu
// @namespace    http://tampermonkey.net/
// @version      6.0
// @description  Taşların içinden geçme (Noclip) için büyük ve yeşil menü.
// @author       Gemini & You
// @match        https://tribals.io/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    let collisionEnabled = true;

    // --- MENÜ TASARIMI (BÜYÜK VE YEŞİL) ---
    const menu = document.createElement('div');
    menu.style = `
        position: fixed;
        top: 20%;
        right: 30px;
        width: 220px;
        background: rgba(0, 0, 0, 0.9);
        border: 3px solid #00ff44;
        border-radius: 15px;
        color: white;
        font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif;
        z-index: 10000;
        padding: 20px;
        box-shadow: 0 0 25px rgba(0, 255, 68, 0.4);
        text-align: center;
        user-select: none;
    `;

    menu.innerHTML = `
        <div style="font-size: 20px; font-weight: bold; color: #00ff44; margin-bottom: 15px; border-bottom: 2px solid #333; padding-bottom: 10px;">
            STONE HACK
        </div>
        <div style="margin-bottom: 20px; font-size: 14px; color: #ccc;">
            Taşların içinden geçme durumunu kontrol et.
        </div>
        <button id="stoneToggleBtn" style="
            width: 100%;
            padding: 15px;
            background: #111;
            color: #ff4444;
            border: 2px solid #ff4444;
            border-radius: 10px;
            font-size: 18px;
            font-weight: bold;
            cursor: pointer;
            transition: 0.3s;
        ">GHOST: OFF</button>
        <div style="margin-top: 15px; font-size: 11px; color: #666;">
            Kısayol: <span style="color:#00ff44; font-weight:bold;">[N]</span>
        </div>
    `;

    document.body.appendChild(menu);

    const btn = document.getElementById('stoneToggleBtn');

    // --- ANA FONKSİYON ---
    const toggleStoneHack = () => {
        if (!window.tribals || !window.tribals.localPlayer) {
            alert("Oyun henüz yüklenmedi veya karakter doğmadı!");
            return;
        }

        collisionEnabled = !collisionEnabled;

        const app = window.tribals.localPlayer.app;
        const entities = app.root.findComponents('collision');

        entities.forEach(collisionComponent => {
            const entity = collisionComponent.entity;
            const name = entity.name;

            // Senin verdiğin koddaki özel objeler
            if (name === "Compound" || name === "column_02" || name.includes("rock") || name.includes("Stone")) {
                if (collisionEnabled) {
                    // Çarpışmayı geri getir
                    if (!entity.collision) {
                        entity.addComponent('collision', {
                            type: 'box',
                            halfExtents: new pc.Vec3(1, 1, 1)
                        });
                    }
                } else {
                    // Çarpışmayı sil (İçinden geç)
                    entity.removeComponent('collision');
                }
            }
        });

        // UI Güncelleme
        if (collisionEnabled) {
            btn.textContent = 'GHOST: OFF';
            btn.style.color = '#ff4444';
            btn.style.border = '2px solid #ff4444';
            btn.style.boxShadow = 'none';
        } else {
            btn.textContent = 'GHOST: ON';
            btn.style.color = '#00ff44';
            btn.style.border = '2px solid #00ff44';
            btn.style.boxShadow = '0 0 15px #00ff44';
        }
    };

    // Tıklama olayı
    btn.onclick = toggleStoneHack;

    // Klavye kısayolu (N tuşu)
    window.addEventListener('keydown', (e) => {
        if (e.key.toLowerCase() === 'n') {
            toggleStoneHack();
        }
    });

})();