Generic HTML5 Speed Controller with UI

Adjusts HTML5 timing speed with a bottom-middle controller

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         Generic HTML5 Speed Controller with UI
// @namespace    http://tampermonkey.net/
// @version      1.1
// @description  Adjusts HTML5 timing speed with a bottom-middle controller
// @author       jayef
// @match        https://stake.bet/*
// @grant        none
// ==/UserScript==

(function() {
    'use strict';

    // Initial speed multiplier (1 = normal)
    let speedMultiplier = 1;

    // Store original timing functions
    const originalSetTimeout = window.setTimeout;
    const originalSetInterval = window.setInterval;
    const originalRequestAnimationFrame = window.requestAnimationFrame;

    // Function to apply speed changes
    function updateSpeed() {
        window.setTimeout = function(callback, delay, ...args) {
            return originalSetTimeout(callback, delay / speedMultiplier, ...args);
        };
        window.setInterval = function(callback, delay, ...args) {
            return originalSetInterval(callback, delay / speedMultiplier, ...args);
        };
        window.requestAnimationFrame = function(callback) {
            return originalRequestAnimationFrame(function(timestamp) {
                callback(timestamp / speedMultiplier);
            });
        };
        document.getElementById('speedDisplay').textContent = `${speedMultiplier.toFixed(1)}x`;
        console.log(`Speed updated to ${speedMultiplier}x`);
    }

    // Create the controller UI
    const controller = document.createElement('div');
    controller.style.position = 'fixed';
    controller.style.bottom = '10px';
    controller.style.left = '50%';
    controller.style.transform = 'translateX(-50%)';
    controller.style.backgroundColor = '#333';
    controller.style.color = '#fff';
    controller.style.padding = '10px';
    controller.style.borderRadius = '5px';
    controller.style.zIndex = '9999';
    controller.style.display = 'flex';
    controller.style.gap = '10px';
    controller.style.fontFamily = 'Arial, sans-serif';

    // Speed decrease button
    const decreaseBtn = document.createElement('button');
    decreaseBtn.textContent = '-';
    decreaseBtn.style.padding = '5px 10px';
    decreaseBtn.style.cursor = 'pointer';
    decreaseBtn.addEventListener('click', () => {
        speedMultiplier = Math.max(0.1, speedMultiplier - 0.1); // Minimum 0.1x
        updateSpeed();
    });

    // Speed display
    const speedDisplay = document.createElement('span');
    speedDisplay.id = 'speedDisplay';
    speedDisplay.textContent = '1.0x';
    speedDisplay.style.padding = '5px';

    // Speed increase button
    const increaseBtn = document.createElement('button');
    increaseBtn.textContent = '+';
    increaseBtn.style.padding = '5px 10px';
    increaseBtn.style.cursor = 'pointer';
    increaseBtn.addEventListener('click', () => {
        speedMultiplier = Math.min(10, speedMultiplier + 0.1); // Maximum 10x
        updateSpeed();
    });

    // Reset button
    const resetBtn = document.createElement('button');
    resetBtn.textContent = 'Reset';
    resetBtn.style.padding = '5px 10px';
    resetBtn.style.cursor = 'pointer';
    resetBtn.addEventListener('click', () => {
        speedMultiplier = 1;
        updateSpeed();
    });

    // Assemble the controller
    controller.appendChild(decreaseBtn);
    controller.appendChild(speedDisplay);
    controller.appendChild(increaseBtn);
    controller.appendChild(resetBtn);
    document.body.appendChild(controller);

    // Apply initial speed settings
    updateSpeed();
})();