MyBot MapLoader

MyBot Pixel Place Map Loader

Tento skript by neměl být instalován přímo. Jedná se o knihovnu, kterou by měly jiné skripty využívat pomocí meta příkazu // @require https://update.greasyfork.org/scripts/479128/1275793/MyBot%20MapLoader.js

K instalaci tototo skriptu si budete muset nainstalovat rozšíření jako Tampermonkey, Greasemonkey nebo Violentmonkey.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Violentmonkey.

K instalaci tohoto skriptu si budete muset nainstalovat rozšíření jako Tampermonkey nebo Userscripts.

You will need to install an extension such as Tampermonkey to install this script.

K instalaci tohoto skriptu si budete muset nainstalovat manažer uživatelských skriptů.

(Už mám manažer uživatelských skriptů, nechte mě ho nainstalovat!)

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install an extension such as Stylus to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

You will need to install a user style manager extension to install this style.

(Už mám manažer uživatelských stylů, nechte mě ho nainstalovat!)

// ==UserScript==
// @name         MyBot MapLoader
// @description  MyBot Pixel Place Map Loader
// @version      1.6.2
// @author       SamaelWired
// @namespace    https://greasyfork.org/tr/users/976572
// @match        https://pixelplace.io/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=pixelplace.io
// @license      MIT
// @grant        none
// @run-at       document-start
// ==/UserScript==
(() => {
    const MyBot = window.MyBot || { modules: {} };
    window.MyBot = MyBot;
    if ('MapLoader' in MyBot.modules) return;

    const module = {};
    module.map = {};
    module.maps = {};

    module.args = {};
    module.config = ({ colors }) => Object.assign(module.args, { colors });

    module.callbacks = [];
    module.subscribe = func => module.callbacks.push(func);

    const Img = window.Image;
    window.Image = function () {
        const img = new Img(...arguments);

        Object.defineProperty(img, 'src', {
            enumerable: true,
            configurable: true,
            set(val) {
                this.setAttribute('src', val);
                if (!val.match(/canvas\/\d+\.png\?/)) return;
                const serverId = +val.match(/canvas\/(\d+)\.png\?/)[1];

                this.addEventListener('load', () => {
                    const canvas = document.createElement('canvas');
                    canvas.width = this.width;
                    canvas.height = this.height;

                    const ctx = canvas.getContext('2d');
                    ctx.drawImage(this, 0, 0);

                    const rgba = ctx.getImageData(0, 0, this.width, this.height).data;
                    const pixels = new Uint8Array(rgba.length >> 2);
                    for (let i = 0; i < rgba.length; i += 4) {
                        pixels[i >> 2] = module.args.colors.indexOf((rgba[i] << 16) + (rgba[i + 1] << 8) + rgba[i + 2]);
                    }

                    const { width, height } = this;
                    const map = {
                        pixels, width, height, serverId,
                        get(x, y) {
                            return this.pixels[x + y * this.width];
                        },
                        set(x, y, pixel) {
                            const offset = x + y * this.width;
                            if (this.pixels[offset] == null) return;
                            this.pixels[offset] = pixel;
                        }
                    };

                    if (!('serverId' in module.map)) Object.assign(module.map, map);
                    if (!MyBot.map) MyBot.map = map;

                    if (!MyBot.maps) MyBot.maps = {};
                    MyBot.maps[serverId] = map;
                    module.maps[serverId] = map;

                    module.callbacks.forEach(f => f(module, map));
                });
            }
        });

        return img;
    };
    Object.assign(Image, Img);
    for (let k in Img.prototype) try { Image.prototype[k] = Img.prototype[k]; } catch (e) {};

    MyBot.modules.MapLoader = module;
})();