Cookie Clicker HACKS!! {CHEAT}

Compact hacker-style cheat panel for Cookie Clicker with Enter-to-execute inputs.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

You will need to install an extension such as Tampermonkey or Violentmonkey to install this script.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name        Cookie Clicker HACKS!! {CHEAT}
// @namespace    http://tampermonkey.net/
// @version      2.9
// @description  Compact hacker-style cheat panel for Cookie Clicker with Enter-to-execute inputs.
// @author       Phil 🥹👍 and DynaHacks
// @license      MIT
// @match        *://cookieclicker.com/*
// @match        *://*.cookieclicker.com/*
// @match        *://orteil.dashnet.org/cookieclicker/*
// @match        *://cookiegame.org/index.html
// @match        *://cookiegame.org/index.html*
// @grant        none
// @run-at       document-start
// ==/UserScript==

(function() {
    'use strict';

    let hudContainer = null;
    let isHidden = false;
    let clickCounterInterval = null;

    const styles = `
        #cc-hacks-hud {
            position: fixed;
            top: 10px;
            right: 10px;
            width: 300px;
            background: rgba(20, 20, 20, 0.95);
            color: #fff;
            border: 1px solid #00ff00;
            border-radius: 6px;
            font-family: monospace;
            box-shadow: 0 0 10px rgba(0, 255, 0, 0.2);
            z-index: 999999;
            user-select: none;
            font-size: 11px;
        }
        #cc-hacks-hud-header {
            background: #111;
            padding: 6px 10px;
            font-weight: bold;
            border-bottom: 1px solid #333;
            display: flex;
            justify-content: space-between;
            align-items: center;
            cursor: grab;
        }
        #cc-hacks-hud-header:active { cursor: grabbing; }
        #cc-hacks-hud-title { color: #00ff00; font-size: 10px; }
        .cc-hacks-btn {
            background: #333;
            border: 1px solid #555;
            color: #aaa;
            padding: 2px 6px;
            border-radius: 3px;
            cursor: pointer;
            font-size: 9px;
            font-family: monospace;
            transition: all 0.2s;
        }
        .cc-hacks-btn:hover { background: #444; color: #fff; }
        .cc-hacks-btn-danger { border-color: #ff0000; color: #ff0000; }
        .cc-hacks-btn-warning { border-color: #ffaa00; color: #ffaa00; }
        .cc-hacks-btn-success { border-color: #00ff00; color: #00ff00; }
        .cc-hacks-btn-critical { border-color: #ff00ff; color: #ff00ff; }
        .cc-hacks-btn-golden { border-color: #ffd700; color: #ffd700; }
        .cc-hacks-btn-heavenly { border-color: #00ffff; color: #00ffff; }
        .cc-hacks-btn-lumps { border-color: #ff8800; color: #ff8800; }
        .cc-hacks-btn-frenzy { border-color: #ff00ff; color: #ff00ff; }

        #cc-hacks-hud-body { padding: 8px 10px; }

        .cc-hacks-row {
            display: flex;
            justify-content: space-between;
            align-items: center;
            margin-bottom: 6px;
            background: #111;
            padding: 4px 6px;
            border: 1px solid #222;
            border-radius: 3px;
        }
        .cc-hacks-row span { color: #888; font-size: 10px; }
        .cc-hacks-input {
            background: #000;
            border: 1px solid #333;
            color: #00ff00;
            padding: 2px 4px;
            font-family: monospace;
            font-size: 10px;
            width: 60px;
            outline: none;
            text-align: center;
        }
        .cc-hacks-input:focus { border-color: #00ff00; }
        .cc-hacks-hidden { opacity: 0 !important; pointer-events: none !important; }
        .cc-hacks-stats-display {
            color: #00ff00;
            font-size: 11px;
            font-weight: bold;
        }
    `;

    function injectStyles() {
        if (document.getElementById('cc-hacks-styles')) return;
        const styleSheet = document.createElement('style');
        styleSheet.id = 'cc-hacks-styles';
        styleSheet.innerText = styles;
        document.head.appendChild(styleSheet);
    }

    const activeTimers = {};
    function showStatus(labelId, message, isSuccess) {
        const el = document.getElementById(labelId);
        if (!el) return;
        if (activeTimers[labelId]) clearTimeout(activeTimers[labelId]);

        const originalText = el.getAttribute('data-original') || el.innerText;
        if (!el.getAttribute('data-original')) el.setAttribute('data-original', originalText);

        el.innerText = message;
        el.style.color = isSuccess ? '#00ff00' : '#ff0000';

        activeTimers[labelId] = setTimeout(() => {
            el.innerText = el.getAttribute('data-original');
            el.style.color = '';
            delete activeTimers[labelId];
        }, 2000);
    }

    function createHUD() {
        if (document.getElementById('cc-hacks-hud')) return;

        hudContainer = document.createElement('div');
        hudContainer.id = 'cc-hacks-hud';

        hudContainer.innerHTML = `
            <div id="cc-hacks-hud-header">
                <span id="cc-hacks-hud-title">CC Hacks v1.94</span>
                <button class="cc-hacks-btn" id="cc-hacks-toggle-btn">HIDE</button>
            </div>
            <div id="cc-hacks-hud-body">
                <div class="cc-hacks-row">
                    <span id="cc-clicks-label">Clicks:</span>
                    <div id="cc-click-counter" class="cc-hacks-stats-display">0</div>
                </div>

                <div class="cc-hacks-row">
                    <span id="cc-headstart-label">Headstart</span>
                    <button class="cc-hacks-btn cc-hacks-btn-warning" id="cc-headstart-btn">RUN</button>
                </div>

                <div class="cc-hacks-row">
                    <span id="cc-build-label">Buildings (+All)</span>
                    <div style="display:flex; gap:4px;">
                        <input type="number" id="cc-build-amount" class="cc-hacks-input" value="700">
                        <button class="cc-hacks-btn cc-hacks-btn-critical" id="cc-free-buildings-btn">ADD</button>
                    </div>
                </div>

                <div class="cc-hacks-row">
                    <span id="cc-golden-label">Golden Cookies</span>
                    <div style="display:flex; gap:4px;">
                        <input type="number" id="cc-golden-amount" class="cc-hacks-input" value="10">
                        <button class="cc-hacks-btn cc-hacks-btn-golden" id="cc-golden-btn">SPAWN</button>
                    </div>
                </div>

                <div class="cc-hacks-row">
                    <span id="cc-heavenly-label">Heavenly Chips</span>
                    <div style="display:flex; gap:4px;">
                        <input type="number" id="cc-heavenly-amount" class="cc-hacks-input" value="1000">
                        <button class="cc-hacks-btn cc-hacks-btn-heavenly" id="cc-heavenly-btn">ADD</button>
                    </div>
                </div>

                <div class="cc-hacks-row">
                    <span id="cc-lumps-label">Sugar Lumps</span>
                    <div style="display:flex; gap:4px;">
                        <input type="number" id="cc-lumps-amount" class="cc-hacks-input" value="100">
                        <button class="cc-hacks-btn cc-hacks-btn-lumps" id="cc-lumps-btn">ADD</button>
                    </div>
                </div>

                <div class="cc-hacks-row">
                    <span id="cc-frenzy-label">Frenzy (sec)</span>
                    <div style="display:flex; gap:4px;">
                        <input type="number" id="cc-frenzy-amount" class="cc-hacks-input" value="77">
                        <button class="cc-hacks-btn cc-hacks-btn-frenzy" id="cc-frenzy-btn">BUFF</button>
                    </div>
                </div>

                <div class="cc-hacks-row">
                    <span id="cc-earn-label">Earn Cookies</span>
                    <div style="display:flex; gap:4px;">
                        <input type="number" id="cc-earn-input" class="cc-hacks-input" placeholder="Qty">
                        <button class="cc-hacks-btn cc-hacks-btn-success" id="cc-earn-btn">EARN</button>
                    </div>
                </div>

                <div class="cc-hacks-row" style="justify-content: center;">
                    <button class="cc-hacks-btn cc-hacks-btn-danger" style="width:100%; padding: 4px;" id="cc-infinite-btn">INFINITE COOKIES</button>
                </div>
                <div id="cc-infinite-status" style="font-size:9px; text-align:center; height:12px; margin-top:-4px; margin-bottom:4px;"></div>

                <div style="text-align:center; color:#444; font-size:8px;">
                    Press 'H' to toggle
                </div>
            </div>
        `;

        document.documentElement.appendChild(hudContainer);

        document.getElementById('cc-hacks-toggle-btn').addEventListener('click', toggleHUD);
        document.getElementById('cc-headstart-btn').addEventListener('click', doHeadstart);
        document.getElementById('cc-free-buildings-btn').addEventListener('click', doFreeBuildings);
        document.getElementById('cc-earn-btn').addEventListener('click', doEarn);
        document.getElementById('cc-infinite-btn').addEventListener('click', doInfinite);
        document.getElementById('cc-golden-btn').addEventListener('click', doSpawnGolden);
        document.getElementById('cc-heavenly-btn').addEventListener('click', doEarnHeavenly);
        document.getElementById('cc-lumps-btn').addEventListener('click', doAddLumps);
        document.getElementById('cc-frenzy-btn').addEventListener('click', doTriggerFrenzy);

        // Add Enter key listeners to all text inputs
        document.getElementById('cc-build-amount').addEventListener('keypress', (e) => {
            if (e.key === 'Enter') doFreeBuildings();
        });
        document.getElementById('cc-golden-amount').addEventListener('keypress', (e) => {
            if (e.key === 'Enter') doSpawnGolden();
        });
        document.getElementById('cc-heavenly-amount').addEventListener('keypress', (e) => {
            if (e.key === 'Enter') doEarnHeavenly();
        });
        document.getElementById('cc-lumps-amount').addEventListener('keypress', (e) => {
            if (e.key === 'Enter') doAddLumps();
        });
        document.getElementById('cc-frenzy-amount').addEventListener('keypress', (e) => {
            if (e.key === 'Enter') doTriggerFrenzy();
        });
        document.getElementById('cc-earn-input').addEventListener('keypress', (e) => {
            if (e.key === 'Enter') doEarn();
        });

        makeDraggable(hudContainer);
        startClickCounterLoop();
    }

    function ensureHUD() {
        if (!document.getElementById('cc-hacks-hud')) {
            createHUD();
            if (isHidden && hudContainer) hudContainer.classList.add('cc-hacks-hidden');
        }
    }

    const observer = new MutationObserver(() => ensureHUD());
    observer.observe(document.documentElement, { childList: true, subtree: true });
    setInterval(ensureHUD, 3000);

    function startClickCounterLoop() {
        if (clickCounterInterval) clearInterval(clickCounterInterval);
        clickCounterInterval = setInterval(() => {
            const counterEl = document.getElementById('cc-click-counter');
            if (!counterEl) return;
            if (typeof Game !== 'undefined' && typeof Game.clicksThisSession !== 'undefined') {
                counterEl.innerText = Game.clicksThisSession.toLocaleString();
            } else {
                counterEl.innerText = 'N/A';
            }
        }, 100);
    }

    function doHeadstart() {
        if (typeof Game !== 'undefined' && typeof Game.RuinTheFun === 'function') {
            Game.RuinTheFun();
            showStatus('cc-headstart-label', 'Headstart OK', true);
        } else {
            showStatus('cc-headstart-label', 'Error', false);
        }
    }

    function doFreeBuildings() {
        const input = document.getElementById('cc-build-amount');
        let amount = parseInt(input.value);
        if (!amount || amount < 0) {
            showStatus('cc-build-label', 'Invalid', false);
            return;
        }
        if (typeof Game === 'undefined' || typeof Game.Objects === 'undefined') {
            showStatus('cc-build-label', 'Error', false);
            return;
        }
        try {
            for (var i in Game.Objects) {
                if (Game.Objects.hasOwnProperty(i)) Game.Objects[i].amount += amount;
            }
            if(typeof Game.UpdateStore === 'function') Game.UpdateStore();
            if(typeof Game.RefreshStore === 'function') Game.RefreshStore();
            showStatus('cc-build-label', 'Buildings OK', true);
        } catch (e) {
            showStatus('cc-build-label', 'Error', false);
        }
    }

    function doEarn() {
        const input = document.getElementById('cc-earn-input');
        const amount = parseInt(input.value);
        if (!amount || amount <= 0) {
            showStatus('cc-earn-label', 'Invalid', false);
            return;
        }
        if (typeof Game !== 'undefined' && typeof Game.Earn === 'function') {
            Game.Earn(amount);
            input.value = '';
            showStatus('cc-earn-label', 'Earned OK', true);
        } else {
            showStatus('cc-earn-label', 'Error', false);
        }
    }

    function doEarnHeavenly() {
        const input = document.getElementById('cc-heavenly-amount');
        const amount = parseInt(input.value);
        if (!amount || amount <= 0) {
            showStatus('cc-heavenly-label', 'Invalid', false);
            return;
        }
        if (typeof Game !== 'undefined') {
            Game.heavenlyChips += amount;
            input.value = '';
            showStatus('cc-heavenly-label', 'Chips OK', true);
        } else {
            showStatus('cc-heavenly-label', 'Error', false);
        }
    }

    function doAddLumps() {
        const input = document.getElementById('cc-lumps-amount');
        const amount = parseInt(input.value);
        if (!amount || amount <= 0) {
            showStatus('cc-lumps-label', 'Invalid', false);
            return;
        }
        if (typeof Game !== 'undefined') {
            Game.lumps += amount;
            input.value = '';
            showStatus('cc-lumps-label', 'Lumps OK', true);
        } else {
            showStatus('cc-lumps-label', 'Error', false);
        }
    }

    function doTriggerFrenzy() {
        const input = document.getElementById('cc-frenzy-amount');
        const seconds = parseInt(input.value);
        if (!seconds || seconds <= 0) {
            showStatus('cc-frenzy-label', 'Invalid', false);
            return;
        }
        if (typeof Game !== 'undefined' && typeof Game.gainBuff === 'function') {
            Game.gainBuff('frenzy', seconds, 7);
            input.value = '';
            showStatus('cc-frenzy-label', 'Frenzy OK', true);
        } else {
            showStatus('cc-frenzy-label', 'Error', false);
        }
    }

    function doInfinite() {
        if (typeof Game !== 'undefined') {
            Game.cookies = Infinity;
            showStatus('cc-infinite-status', 'INFINITE COOKIES SET!', true);
        } else {
            showStatus('cc-infinite-status', 'Error', false);
        }
    }

    function doSpawnGolden() {
        const input = document.getElementById('cc-golden-amount');
        const amount = parseInt(input.value);
        if (!amount || amount <= 0) {
            showStatus('cc-golden-label', 'Invalid', false);
            return;
        }
        if (typeof Game === 'undefined' || typeof Game.shimmer === 'undefined') {
            showStatus('cc-golden-label', 'Error', false);
            return;
        }
        try {
            for (let i = 0; i < amount; i++) {
                new Game.shimmer("golden");
            }
            input.value = '';
            showStatus('cc-golden-label', 'Golden OK', true);
        } catch (e) {
            showStatus('cc-golden-label', 'Error', false);
        }
    }

    function toggleHUD() {
        isHidden = !isHidden;
        if (hudContainer) hudContainer.classList.toggle('cc-hacks-hidden', isHidden);
    }

    window.addEventListener('keydown', (e) => {
        if (e.key.toLowerCase() === 'h' && !e.ctrlKey && !e.metaKey) toggleHUD();
    });

    function makeDraggable(element) {
        const header = document.getElementById('cc-hacks-hud-header');
        if (!header) return;
        let pos1 = 0, pos2 = 0, pos3 = 0, pos4 = 0;
        header.onmousedown = dragMouseDown;

        function dragMouseDown(e) {
            if (e.target.classList && e.target.classList.contains('cc-hacks-btn')) return;
            e = e || window.event;
            e.preventDefault();
            pos3 = e.clientX;
            pos4 = e.clientY;
            document.onmouseup = closeDragElement;
            document.onmousemove = elementDrag;
        }

        function elementDrag(e) {
            e = e || window.event;
            e.preventDefault();
            pos1 = pos3 - e.clientX;
            pos2 = pos4 - e.clientY;
            pos3 = e.clientX;
            pos4 = e.clientY;
            element.style.top = (element.offsetTop - pos2) + "px";
            element.style.left = (element.offsetLeft - pos1) + "px";
            element.style.right = "auto";
        }

        function closeDragElement() {
            document.onmouseup = null;
            document.onmousemove = null;
        }
    }

    if (document.readyState === 'loading') {
        document.addEventListener('DOMContentLoaded', () => {
            injectStyles();
            createHUD();
        });
    } else {
        injectStyles();
        createHUD();
    }
})();