Surluner

Visual toolkit for surviv.io

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да инсталирате разширение, като например Tampermonkey .

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name         Surluner
// @namespace    demo.surluner.fx
// @version      12.3
// @description  Visual toolkit for surviv.io
// @match        *://surviv.io/*
// @match        *://*.surviv.io/*
// @grant        none
// ==/UserScript==

(function () {
'use strict';

if (!location.hostname.includes('surviv.io')) return;
if (document.getElementById('surluner')) return;

const body = document.body;

/* ================= FILTER ENGINE (FIXES CONFLICTS) ================= */

let fx = {
grayscale:false,
invert:false,
blur:false,
sepia:false,
contrast:false,
brightness:false,
hue:0
};

function updateFilters(){
let f = '';

if (fx.grayscale) f += ' grayscale(100%)';
if (fx.invert) f += ' invert(100%)';
if (fx.blur) f += ' blur(3px)';
if (fx.sepia) f += ' sepia(100%)';
if (fx.contrast) f += ' contrast(2)';
if (fx.brightness) f += ' brightness(1.5)';
if (fx.hue) f += ` hue-rotate(${fx.hue}deg)`;

body.style.filter = f.trim();
}

/* ================= MENU ================= */

const menu = document.createElement('div');
menu.id = 'surluner';
menu.style.display = 'none';

menu.innerHTML = `
<div id="header">
<span>Surluner</span>
<span id="close">×</span>
</div>
<div id="content">

<div class="card toggle" data-f="rainbow"><span>🌈 Rainbow</span><button>OFF</button></div>
<div class="card toggle" data-f="grayscale"><span>🌑 Grayscale</span><button>OFF</button></div>
<div class="card toggle" data-f="invert"><span>🔄 Invert</span><button>OFF</button></div>
<div class="card toggle" data-f="blur"><span>🌫 Blur</span><button>OFF</button></div>
<div class="card toggle" data-f="shake"><span>🌪 Shake</span><button>OFF</button></div>
<div class="card toggle" data-f="mirror"><span>🪞 Mirror</span><button>OFF</button></div>
<div class="card toggle" data-f="zoom"><span>🔍 Zoom</span><button>OFF</button></div>
<div class="card toggle" data-f="spin"><span>🌀 Spin</span><button>OFF</button></div>
<div class="card toggle" data-f="sepia"><span>📸 Sepia</span><button>OFF</button></div>
<div class="card toggle" data-f="contrast"><span>⚡ Contrast</span><button>OFF</button></div>
<div class="card toggle" data-f="brightness"><span>💡 Brightness</span><button>OFF</button></div>
<div class="card toggle" data-f="fps"><span>📊 FPS</span><button>OFF</button></div>
<div class="card toggle" data-f="mouse"><span>📍 Mouse</span><button>OFF</button></div>
<div class="card toggle" data-f="crosshair"><span>🎯 Crosshair</span><button>OFF</button></div>
<div class="card toggle" data-f="bigcursor"><span>🖱 Cursor</span><button>OFF</button></div>
<div class="card toggle" data-f="dvd"><span>📺 DVD</span><button>OFF</button></div>
<div class="card toggle" data-f="party"><span>🎉 Party</span><button>OFF</button></div>
<div class="card toggle" data-f="matrix"><span>🟩 Matrix</span><button>OFF</button></div>
<div class="card toggle" data-f="vignette"><span>🌌 Vignette</span><button>OFF</button></div>
<div class="card toggle" data-f="pixel"><span>🧱 Pixel</span><button>OFF</button></div>
<div class="card toggle" data-f="bounce"><span>🏀 Bounce</span><button>OFF</button></div>
<div class="card toggle" data-f="ghost"><span>👻 Ghost</span><button>OFF</button></div>
<div class="card toggle" data-f="disco"><span>🕺 Disco</span><button>OFF</button></div>
<div class="card toggle" data-f="clock"><span>⏰ Clock</span><button>OFF</button></div>
<div class="card toggle" data-f="tiny"><span>🐜 Tiny</span><button>OFF</button></div>
<div class="card toggle" data-f="giant"><span>🦍 Giant</span><button>OFF</button></div>
<div class="card toggle" data-f="spinview"><span>🌀 View Spin</span><button>OFF</button></div>
<div class="card toggle" data-f="retro"><span>📺 Retro</span><button>OFF</button></div>
<div class="card toggle" data-f="cinema"><span>🎬 Cinema</span><button>OFF</button></div>
<div class="card toggle" data-f="snow"><span>❄ Snow</span><button>OFF</button></div>
<div class="card toggle" data-f="emoji"><span>😂 Emoji</span><button>OFF</button></div>
<div class="card toggle" data-f="laser"><span>🔴 Laser</span><button>OFF</button></div>

<div class="card button" id="bg">🎲 Background</div>
<div class="card button" id="reset">🔁 Reset</div>

</div>
`;

document.body.appendChild(menu);

/* ================= STYLE ================= */

const style = document.createElement('style');
style.textContent = `
#surluner{
position:fixed;
top:50%;
left:60px;
transform:translateY(-50%);
width:340px;
background:#0a0a0a;
border:1px solid red;
color:white;
font-family:Arial;
z-index:999999;
border-radius:10px;
overflow:hidden;
display:flex;
flex-direction:column;
max-height:75vh;
}
#header{
background:#111;
padding:10px;
display:flex;
justify-content:space-between;
color:red;
cursor:move;
font-weight:bold;
}
#content{overflow-y:auto;padding:8px;max-height:65vh;}
.card{
background:#111;
margin:6px 0;
padding:10px;
border-radius:8px;
display:flex;
justify-content:space-between;
align-items:center;
border:1px solid #222;
}
.toggle button{
background:#222;
border:1px solid red;
color:white;
padding:4px 10px;
border-radius:6px;
cursor:pointer;
}
.toggle button.active{background:red;color:black;}
.button{justify-content:center;cursor:pointer;}
`;
document.head.appendChild(style);

/* ================= SHIFT MENU ================= */

let open=false;

document.addEventListener('keydown',e=>{
if(e.repeat) return;
if(e.code==='ShiftLeft'||e.code==='ShiftRight'){
open=!open;
menu.style.display=open?'flex':'none';
}
});

/* ================= CLOSE ================= */

document.getElementById('close').onclick=()=>{
menu.style.display='none';
open=false;
};

/* ================= EXTRA ELEMENTS ================= */

const fps=document.createElement('div');
fps.style.cssText='position:fixed;top:10px;right:10px;color:lime;background:black;padding:5px;z-index:999999;display:none';
document.body.appendChild(fps);

let last=performance.now();
function fpsLoop(){
requestAnimationFrame(()=>{
let now=performance.now();
fps.textContent='FPS:'+Math.round(1000/(now-last));
last=now;
fpsLoop();
});
}
fpsLoop();

const tracker=document.createElement('div');
tracker.style.cssText='position:fixed;width:10px;height:10px;background:red;border-radius:50%;z-index:999999;display:none';
document.body.appendChild(tracker);

document.addEventListener('mousemove',e=>{
tracker.style.left=e.clientX+'px';
tracker.style.top=e.clientY+'px';
});

const crosshair=document.createElement('div');
crosshair.style.cssText='position:fixed;left:50%;top:50%;width:20px;height:20px;border:2px solid red;transform:translate(-50%,-50%);display:none;z-index:999999';
document.body.appendChild(crosshair);

/* ================= RAINBOW FIX ================= */

let rainbow=false;
setInterval(()=>{
if(rainbow){
fx.hue=(fx.hue+2)%360;
updateFilters();
}
},30);

/* ================= TOGGLES ================= */

document.querySelectorAll('.toggle').forEach(card=>{
const btn=card.querySelector('button');
const f=card.dataset.f;

btn.onclick=()=>{
const on=btn.classList.toggle('active');
btn.textContent=on?'ON':'OFF';

switch(f){

case 'rainbow': rainbow=on; break;

case 'grayscale': fx.grayscale=on; updateFilters(); break;
case 'invert': fx.invert=on; updateFilters(); break;
case 'blur': fx.blur=on; updateFilters(); break;
case 'sepia': fx.sepia=on; updateFilters(); break;
case 'contrast': fx.contrast=on; updateFilters(); break;
case 'brightness': fx.brightness=on; updateFilters(); break;

case 'fps': fps.style.display=on?'block':'none'; break;
case 'mouse': tracker.style.display=on?'block':'none'; break;
case 'crosshair': crosshair.style.display=on?'block':'none'; break;

case 'mirror': body.style.transform=on?'scaleX(-1)':''; break;
case 'zoom': body.style.zoom=on?'1.3':'1'; break;
case 'spin': body.style.animation=on?'spin 4s linear infinite':''; break;

case 'ghost': body.style.opacity=on?'0.5':'1'; break;
case 'clock': break;
}
};
});

/* ================= BUTTONS ================= */

document.getElementById('bg').onclick=()=>{
body.style.background='#'+Math.floor(Math.random()*16777215).toString(16);
};

document.getElementById('reset').onclick=()=>location.reload();

})();