Neopets Clockwork Codebreaker Helper

Helper for the game Clockwork Codebreaker that deduces the right combination

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да инсталирате разширение, като например Tampermonkey .

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name         Neopets Clockwork Codebreaker Helper
// @namespace    GreaseMonkey
// @version      1.1.1
// @description  Helper for the game Clockwork Codebreaker that deduces the right combination
// @author       @willnjohnson
// @match        *://*.neopets.com/games/game.phtml?game_id=1173*
// @grant        none
// @license      MIT
// ==/UserScript==

(function () {
    'use strict';

    const stages = {
        1: { slots: 4, colors: ['BLANK', 'SILVER', 'MAGENTA', 'ORANGE', 'RED'] },
        2: { slots: 5, colors: ['BLANK', 'SILVER', 'PURPLE', 'MAGENTA', 'YELLOW', 'ORANGE', 'RED'] },
        3: { slots: 6, colors: ['BLANK', 'SILVER', 'PURPLE', 'MAGENTA', 'CYAN', 'GREEN', 'YELLOW', 'ORANGE', 'RED'] }
    };

    let stage = null, guessColors = [], slots = 0, currentGuess = '', feedback = [], lastFeedback = null;
    const state = { usedColors: [], discoveryMode: true, attempt: 0, possibleCodes: [] };

    const ui = document.createElement('div');
    Object.assign(ui.style, {
        position: 'fixed', top: '10px', right: '10px', backgroundColor: '#222', color: 'white',
        padding: '15px', border: '2px solid white', zIndex: '9999', fontFamily: 'Arial, sans-serif',
        fontSize: '14px', width: '350px', minHeight: '80px', borderRadius: '12px'
    });

    const title = document.createElement('div');
    title.textContent = 'Clockwork Codebreaker Helper';
    Object.assign(title.style, { fontWeight: 'bold', fontSize: '16px', marginBottom: '8px' });
    ui.appendChild(title);

    const stageRow = document.createElement('div');
    Object.assign(stageRow.style, { display: 'flex', justifyContent: 'space-between', alignItems: 'center' });

    const stageLabel = document.createElement('div');
    stageLabel.textContent = 'Select Stage:';
    stageLabel.style.fontWeight = 'bold';
    stageRow.appendChild(stageLabel);

    const stageButtons = document.createElement('div');
    [1, 2, 3].forEach(n => {
        const btn = document.createElement('button');
        btn.textContent = n;
        btn.style.marginLeft = '5px';
        styleButton(btn, '#00e0ff', true);
        btn.onclick = () => {
            if (stage === n) return;
            resetToStageSelection();
            initStage(n);
            tableWrapper.style.display = 'block';
            infoDisplay.style.display = 'block';
            ui.style.minHeight = '240px';
            [...stageButtons.children].forEach(b => {
                b.style.backgroundColor = '#444';
                b.disabled = false;
            });
            btn.style.backgroundColor = '#00e0ff';
            btn.disabled = true;
        };
        stageButtons.appendChild(btn);
    });
    stageRow.appendChild(stageButtons);
    ui.appendChild(stageRow);

    const tableWrapper = document.createElement('div');
    Object.assign(tableWrapper.style, { display: 'none', marginTop: '15px' });

    const table = document.createElement('table');
    Object.assign(table.style, { width: '100%', borderCollapse: 'collapse' });

    const headerRow = document.createElement('tr');
    ['Code to Test', 'Indicator Result', ''].forEach((text, i) => {
        const th = document.createElement('th');
        th.textContent = text;
        Object.assign(th.style, {
            fontWeight: 'bold', padding: '4px', textAlign: i === 2 ? 'right' : 'center',
            width: ['35%', '35%', '30%'][i]
        });
        headerRow.appendChild(th);
    });
    table.appendChild(headerRow);

    const tbody = document.createElement('tbody');
    table.appendChild(tbody);
    tableWrapper.appendChild(table);
    ui.appendChild(tableWrapper);

    const infoDisplay = document.createElement('div');
    Object.assign(infoDisplay.style, { color: '#ff4c4c', marginTop: '10px', minHeight: '24px', display: 'none' });
    ui.appendChild(infoDisplay);

    document.body.appendChild(ui);

    function styleButton(btn, color, rounded = false) {
        Object.assign(btn.style, {
            backgroundColor: '#444', color: 'white', border: 'none', padding: '5px 10px',
            cursor: 'pointer', transition: 'background 0.3s',
            borderRadius: rounded ? '6px' : '0'
        });
        btn.onmouseover = () => { if (!btn.disabled) btn.style.backgroundColor = color; };
        btn.onmouseout = () => { if (!btn.disabled) btn.style.backgroundColor = '#444'; };
    }

    function resetToStageSelection() {
        tableWrapper.style.display = 'none';
        infoDisplay.style.display = 'none';
        ui.style.minHeight = '80px';
        [...stageButtons.children].forEach(b => {
            b.style.backgroundColor = '#444';
            b.disabled = false;
        });
        tbody.innerHTML = '';
        stage = null;
        guessColors = [];
        feedback = [];
        lastFeedback = null;
        slots = 0;
        currentGuess = '';
        Object.assign(state, { usedColors: [], discoveryMode: true, attempt: 0, possibleCodes: [] });
        infoDisplay.textContent = '';
    }

    function initStage(n) {
        stage = n;
        guessColors = [];
        feedback = [];
        lastFeedback = null;
        slots = stages[n].slots;
        const colors = stages[n].colors;
        Object.assign(state, {
            usedColors: [], discoveryMode: true, attempt: 0,
            possibleCodes: generateCodes(colors, slots)
        });
        tbody.innerHTML = '';

        for (let i = 0; i < slots; i++) {
            const row = document.createElement('tr');

            const colorCell = document.createElement('td');
            const color = document.createElement('div');
            color.textContent = 'BLANK';
            guessColors.push(color);
            colorCell.appendChild(color);
            row.appendChild(colorCell);

            const fbCell = document.createElement('td');
            const fbWrapper = document.createElement('div');
            Object.assign(fbWrapper.style, { display: 'flex', justifyContent: 'center', gap: '8px' });

            const fbGroup = [];
            ['🟢', '🟡', '🔴'].forEach(symbol => {
                const square = document.createElement('div');
                square.textContent = symbol;
                square.dataset.index = i;
                Object.assign(square.style, {
                    width: '26px', height: '26px', display: 'flex', alignItems: 'center',
                    justifyContent: 'center', borderRadius: '6px', backgroundColor: '#333',
                    cursor: 'pointer', fontSize: '18px', border: '2px solid transparent'
                });
                square.onclick = () => {
                    fbGroup.forEach(el => el.style.borderColor = 'transparent');
                    square.style.borderColor = '#00e0ff';
                    fbGroup.selected = symbol;
                };
                fbGroup.push(square);
                fbWrapper.appendChild(square);
            });

            feedback.push(fbGroup);
            fbCell.appendChild(fbWrapper);
            row.appendChild(fbCell);

            const actionCell = document.createElement('td');
            if (i === 0) {
                const testBtn = document.createElement('button');
                testBtn.textContent = 'Test';
                styleButton(testBtn, '#00e0ff', true);
                testBtn.onclick = runTest;
                actionCell.appendChild(testBtn);
            } else if (i === 1) {
                const resetBtn = document.createElement('button');
                resetBtn.textContent = 'Reset';
                styleButton(resetBtn, '#ff4c4c', true);
                resetBtn.onclick = resetToStageSelection;
                actionCell.appendChild(resetBtn);
            } else if (i === 3) {
                const restoreBtn = document.createElement('button');
                restoreBtn.textContent = 'Select Prev.';
                styleButton(restoreBtn, '#00e0ff', true);
                restoreBtn.onclick = () => {
                    const restore = lastFeedback || Array(slots).fill('🔴');
                    feedback.forEach((group, i) => {
                        group.forEach(el => el.style.borderColor = 'transparent');
                        const match = group.find(el => el.textContent === restore[i]);
                        if (match) {
                            match.style.borderColor = '#00e0ff';
                            group.selected = restore[i];
                        }
                    });
                };
                actionCell.appendChild(restoreBtn);
            }
            row.appendChild(actionCell);
            tbody.appendChild(row);
        }

        suggestNextGuess();
    }

    function suggestNextGuess() {
        const colors = stages[stage].colors;
        if (state.discoveryMode) {
            const nextColor = colors.find(c => !state.usedColors.includes(c));
            currentGuess = nextColor ? Array(slots).fill(nextColor) : (state.discoveryMode = false, state.possibleCodes[0] || Array(slots).fill(colors[1]));
        } else {
            currentGuess = state.possibleCodes[0] || Array(slots).fill(colors[1]);
        }
        guessColors.forEach((el, i) => el.textContent = currentGuess[i] || 'BLANK');
    }

    function runTest() {
        const selected = feedback.map(group => group.selected);
        if (selected.includes(undefined)) {
            infoDisplay.style.color = '#ff4c4c';
            infoDisplay.textContent = 'Please set all indicator results first.';
            return;
        }
        lastFeedback = [...selected];
        const [greens, yellows, reds] = [
            selected.filter(f => f === '🟢').length,
            selected.filter(f => f === '🟡').length,
            selected.filter(f => f === '🔴').length
        ];
        if (greens === slots) {
            infoDisplay.style.color = '#00e0ff';
            infoDisplay.textContent = 'Puzzle Solved!';
            tbody.querySelector('button').disabled = true;
            return;
        }
        const guess = Array.isArray(currentGuess) ? currentGuess : Array(slots).fill(stages[stage].colors[1]);
        if (state.discoveryMode) {
            const testedColor = guess[0];
            if (!state.usedColors.includes(testedColor)) state.usedColors.push(testedColor);
        }
        if (state.discoveryMode && (greens > 0 || yellows > 0)) state.discoveryMode = false;
        state.possibleCodes = state.possibleCodes.filter(code => {
            const [g, y, r] = getFeedback(guess, code);
            return g === greens && y === yellows && r === reds;
        });
        suggestNextGuess();
        feedback.forEach(group => {
            group.forEach(el => el.style.borderColor = 'transparent');
            group.selected = undefined;
        });
    }

    function getFeedback(guess, solution) {
        const green = guess.filter((g, i) => g === solution[i]).length;
        const count = arr => arr.reduce((acc, item) => {
            acc[item] = (acc[item] || 0) + 1;
            return acc;
        }, {});
        const [guessCount, solCount] = [count(guess), count(solution)];
        const common = Object.keys(guessCount).reduce((sum, key) => sum + Math.min(guessCount[key] || 0, solCount[key] || 0), 0);
        const yellow = common - green;
        return [green, yellow, guess.length - green - yellow];
    }

    function generateCodes(arr, repeat) {
        return repeat === 1 ? arr.map(item => [item]) : arr.flatMap(item => generateCodes(arr, repeat - 1).map(rest => [item, ...rest]));
    }
})();