[INSTAGRAM] PROGRESS BAR

Adds a seekable progress bar to Instagram videos and Reels.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да инсталирате разширение, като например Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name         [INSTAGRAM] PROGRESS BAR
// @namespace    http://tampermonkey.net/
// @version      2.0
// @description  Adds a seekable progress bar to Instagram videos and Reels.
// @author       Emree.el on Instagram
// @match        *://*.instagram.com/*
// @grant        none
// @license      MIT
// ==/UserScript==

(function () {
    'use strict';

    const CLASS_NAME = 'emree-instagram-progress-bar';
    const FILL_CLASS_NAME = 'emree-instagram-progress-fill';

    // Keeps track of videos we've already processed.
    const progressBars = new WeakMap();

    function getVideoContainer(video) {
        /*
         * Instagram changes its DOM structure constantly.
         * Instead of assuming video.parentElement is always correct,
         * walk upward and find a reasonably sized container.
         */
        let element = video.parentElement;

        for (let i = 0; element && i < 6; i++) {
            const style = window.getComputedStyle(element);
            const rect = element.getBoundingClientRect();

            if (
                rect.width >= video.clientWidth &&
                rect.height >= video.clientHeight &&
                style.display !== 'contents'
            ) {
                return element;
            }

            element = element.parentElement;
        }

        return video.parentElement;
    }

    function isValidDuration(video) {
        return Number.isFinite(video.duration) && video.duration > 0;
    }

    function createProgressBar(video) {
        if (!(video instanceof HTMLVideoElement)) return;

        // Already processed and still connected to the DOM.
        const existing = progressBars.get(video);

        if (existing && existing.bar.isConnected) {
            return;
        }

        const container = getVideoContainer(video);

        if (!container) return;

        // Avoid creating duplicate bars inside the same container.
        const existingBar = container.querySelector(
            `:scope > .${CLASS_NAME}`
        );

        if (existingBar) {
            progressBars.set(video, {
                bar: existingBar,
                fill: existingBar.querySelector(`.${FILL_CLASS_NAME}`)
            });
            return;
        }

        // Make sure the progress bar can be positioned correctly.
        const containerStyle = window.getComputedStyle(container);

        if (containerStyle.position === 'static') {
            container.style.position = 'relative';
        }

        // Create progress bar.
        const progressBar = document.createElement('div');
        progressBar.className = CLASS_NAME;

        Object.assign(progressBar.style, {
            position: 'absolute',
            left: '0',
            bottom: '5px',
            width: '100%',
            height: '6px',
            background: 'rgba(0, 0, 0, 0.5)',
            cursor: 'pointer',
            zIndex: '999999',
            borderRadius: '999px',
            overflow: 'hidden',
            touchAction: 'none',
            userSelect: 'none'
        });

        // Create fill.
        const progressFill = document.createElement('div');
        progressFill.className = FILL_CLASS_NAME;

        Object.assign(progressFill.style, {
            width: '0%',
            height: '100%',
            background: '#ff0000',
            pointerEvents: 'none',
            borderRadius: 'inherit',
            willChange: 'width'
        });

        progressBar.appendChild(progressFill);
        container.appendChild(progressBar);

        progressBars.set(video, {
            bar: progressBar,
            fill: progressFill,
            container
        });

        function updateProgress() {
            if (!progressBar.isConnected) return;

            if (!isValidDuration(video)) {
                progressFill.style.width = '0%';
                return;
            }

            const progress = Math.max(
                0,
                Math.min(100, (video.currentTime / video.duration) * 100)
            );

            progressFill.style.width = `${progress}%`;
        }

        // Update on normal playback events.
        video.addEventListener('timeupdate', updateProgress, {
            passive: true
        });

        video.addEventListener('loadedmetadata', updateProgress, {
            passive: true
        });

        video.addEventListener('durationchange', updateProgress, {
            passive: true
        });

        video.addEventListener('seeked', updateProgress, {
            passive: true
        });

        // Smooth progress updates.
        let animationFrame = null;

        function animationLoop() {
            if (!video.isConnected || !progressBar.isConnected) {
                animationFrame = null;
                return;
            }

            updateProgress();
            animationFrame = requestAnimationFrame(animationLoop);
        }

        animationFrame = requestAnimationFrame(animationLoop);

        function seek(event) {
            if (!isValidDuration(video)) return;

            const rect = progressBar.getBoundingClientRect();

            if (!rect.width) return;

            const position = Math.max(
                0,
                Math.min(1, (event.clientX - rect.left) / rect.width)
            );

            try {
                video.currentTime = position * video.duration;
                updateProgress();
            } catch (error) {
                // Instagram may temporarily replace the video source.
                // Silently ignore invalid seek attempts.
            }
        }

        /*
         * Pointer events work with mouse, trackpads and touch input.
         * stopPropagation is important because Instagram often attaches
         * its own gesture handlers to parent elements.
         */
        progressBar.addEventListener('pointerdown', (event) => {
            event.preventDefault();
            event.stopPropagation();

            try {
                progressBar.setPointerCapture(event.pointerId);
            } catch (error) {}

            seek(event);
        });

        progressBar.addEventListener('pointermove', (event) => {
            if (event.buttons === 1 || event.pressure > 0) {
                event.preventDefault();
                event.stopPropagation();
                seek(event);
            }
        });

        progressBar.addEventListener('pointerup', (event) => {
            event.preventDefault();
            event.stopPropagation();
            seek(event);

            try {
                progressBar.releasePointerCapture(event.pointerId);
            } catch (error) {}
        });

        // Prevent Instagram click handlers from interfering.
        ['click', 'dblclick'].forEach((eventName) => {
            progressBar.addEventListener(eventName, (event) => {
                event.stopPropagation();
            });
        });

        updateProgress();
    }

    function scanForVideos(root = document) {
        if (root instanceof HTMLVideoElement) {
            createProgressBar(root);
        }

        if (root.querySelectorAll) {
            root.querySelectorAll('video').forEach(createProgressBar);
        }
    }

    /*
     * Instagram is a single-page app and dynamically replaces content.
     * Continuously scan added DOM nodes for new videos.
     */
    const observer = new MutationObserver((mutations) => {
        for (const mutation of mutations) {
            for (const node of mutation.addedNodes) {
                if (!(node instanceof Element)) continue;

                scanForVideos(node);
            }
        }
    });

    function start() {
        scanForVideos();

        observer.observe(document.documentElement, {
            childList: true,
            subtree: true
        });

        // Backup scan for cases where Instagram reuses an existing DOM node.
        setInterval(() => {
            scanForVideos();
        }, 2000);
    }

    if (document.readyState === 'loading') {
        document.addEventListener('DOMContentLoaded', start, {
            once: true
        });
    } else {
        start();
    }
})();