Join Anyone

Allows you to join to any player in a Roblox game.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name         Join Anyone
// @namespace    http://tampermonkey.net/
// @version      1.1.2
// @description  Allows you to join to any player in a Roblox game.
// @author       Flamex116
// @match        https://www.roblox.com/*
// @grant        none
// ==/UserScript==

/*
This version of this script was made by me, Flamex116.
Text me or friend request me on Roblox I might give you free hacks! So you can find me on Roblox, my username is "Flamex116", or on discord. My username is "dapickle9_47901".
*/

"use strict";

let isRunning = false;

const delay = ms => new Promise(res => setTimeout(res, ms));

const getJson = (url, args = {}) => {
    if (!args.headers)
        args.headers = {};
    return fetch(url, args)
        .then((r) => r.json())
        .catch((e) => console.log("error:", e));
};

const inst = document.getElementById("running-game-instances-container");
if (inst) {
    const div = document.createElement("div");
    div.classList = "section";

    const header = document.createElement("h2");
    header.innerText = "Join Anyone Hacks 1.1";
    div.appendChild(header);

    const img = document.createElement("img");
    img.height = "40";
    img.style = "margin-top: -6px; margin-bottom: 4px;";
    img.style.display = "none";
    div.appendChild(img);

    const form = document.createElement("form");
    div.appendChild(form);

    const input = document.createElement("input");
    input.classList = "input-field";
    input.placeholder = "Username";
    input.addEventListener("input", (e) => {
        search.disabled = e.target.value.length === 0;
    });
    form.appendChild(input);

    const search = document.createElement("button");
    search.classList = "btn-primary-md";
    search.style = "margin-left: 4px;";
    search.innerText = "Search";
    search.disabled = true;
    form.appendChild(search);


    const status = document.createElement("p");
    form.appendChild(status);

    const join = document.createElement("button");
    join.style.display = "none";
    join.innerText = "Join";
    join.classList = "btn-control-xs rbx-game-server-join game-server-join-btn btn-primary-md btn-min-width";
    div.appendChild(join);

    const copy = document.createElement("button");
    copy.style = "margin-left: 4px;";
    copy.style.display = "none";
    copy.innerText = "Copy Join Link";
    copy.classList = "btn-control-xs rg-btn btn-primary-md btn-min-width";
    div.appendChild(copy);

    inst.insertBefore(div, inst.firstChild);

    const placeID = location.href.match(/\d+/)[0];

    form.addEventListener("submit", async (event) => {
        event.preventDefault();

        if (isRunning)
            return;

        isRunning = true;
        try {
            join.style.display = "none";
            copy.style.display = "none";

            status.innerText = "Loading...";
            let userID;
            try {
                const profileData = await fetch(`https://www.roblox.com/users/profile?username=${input.value}`);
                if (!profileData.ok)
                    throw `User "${input.value}" not found`;
                userID = profileData.url.match(/\d+/)[0];
            }
            catch (e) {
                console.log("error:", e);
                status.innerText = `Error: ${e}`;
                img.style.display = "none";
                return;
            }
            const userThumb = (await getJson(`https://thumbnails.roblox.com/v1/users/avatar-headshot?userIds=${userID}&format=Png&size=150x150`)).data[0].imageUrl;
            img.src = userThumb.split("/").slice(0, -1).join("/") + "/isCircular";
            img.style.display = "";

            let cursor = null;
            let found = false;

            let serversSearched = 0;
            let serversStatus = "";

            while (true) {
                let url = `https://games.roblox.com/v1/games/${placeID}/servers/0?limit=100`;
                if (cursor)
                    url += "&cursor=" + cursor;
                const servers = await getJson(url, {
                    "credentials": "omit", // This may be slower, but will find the player if they're on a public server.
                }).catch(() => null);

                if (servers !== undefined && servers.data !== undefined) {
                    for (let i = 0; i < servers.data.length; i++) {
                        const place = servers.data[i];
                        if (!found) {
                            serversSearched++;
                            serversStatus = `Servers searched: ${serversSearched}`;
                            status.innerText = serversStatus;

                            if (place.playerTokens.length === 0)
                                return;

                            let data;
                            while (true) {
                                let body = [];

                                place.playerTokens.forEach((token) => {
                                    body.push({
                                        requestId: `0:${token}:AvatarHeadshot:150x150:png:regular`,
                                        type: "AvatarHeadShot",
                                        targetId: 0,
                                        token,
                                        format: "png",
                                        size: "150x150",
                                    });
                                });
                                try {
                                    data = await getJson("https://thumbnails.roblox.com/v1/batch", {
                                        method: "POST",
                                        headers: {
                                            "Content-Type": "application/json",
                                            Accept: "application/json",
                                        },
                                        body: JSON.stringify(body),
                                    });
                                    break;
                                } catch (e) {
                                    console.log("Error:", e);
                                    await delay(1000);
                                }
                            }
                            if (!data.data)
                                status.innerText = "Error: " + data;
                            else {
                                for (let k = 0; k < data.data.length; k++) {
                                    const thumb = data.data[k];
                                    if (thumb && thumb.imageUrl === userThumb) {
                                        found = true;

                                        status.innerText = `User found\n${serversStatus}\n${place.playing} of ${place.maxPlayers} people max`;
                                        join.style.display = "";
                                        join.onclick = () => {
                                            window.Roblox.GameLauncher.joinGameInstance(
                                                placeID,
                                                place.id,
                                            );
                                        };
                                        copy.style.display = "";
                                        copy.onclick = () => {
                                            copy.innerText = "Copied!";
                                            navigator.clipboard.writeText(`https://www.roblox.com/games/start?placeId=${placeID}&gameId=${place.id}`).finally(() => {
                                                delay(1000).then(() => {
                                                    copy.innerText = "Copy Join Link";
                                                });
                                            });
                                        };
                                        break;
                                    }
                                }
                            }
                        } else {
                            break;
                        }
                    }

                    cursor = servers.nextPageCursor;
                    if (!cursor || found)
                        break;
                    else {
                        let amount = 5;
                        while (amount > 0) {
                            let secDef = "seconds";
                            if (amount === 1)
                                secDef = "second";
                            status.innerText = `Waiting ${amount} ${secDef}...\n${serversStatus}`;
                            amount--;
                            await delay(1000);
                        }
                        status.innerText = `Continuing...\n${serversStatus}`;
                    }
                } else
                    await delay(1000); // Probably got rate limited...
            }

            if (!found)
                status.innerText = `User not found within the checked servers\n${serversStatus}`;
        } finally {
            isRunning = false;
        }
    });
}