Diep.io Mod Menu

Loop upgrade custom builds, render aim line, render factory guide circle.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name         Diep.io Mod Menu
// @namespace    http://tampermonkey.net/
// @version      2.5
// @homepage     https://github.com/x032205/diep_mod_menu
// @description  Loop upgrade custom builds, render aim line, render factory guide circle.
// @author       https://github.com/x032205
// @match        https://diep.io/*
// @grant        none
// @license      MIT
// ==/UserScript==

const presets = [
  {
    name: "Rammer (triangles & annihilator) [ 5 / 7 / 7 / 0 / 0 / 0 / 7 / 7 ]",
    build: "123123123123123888882382387777777",
  },
  {
    name: "Bullet Umbrella (triangles) [ 0 / 1 / 2 / 2 / 7 / 7 / 7 / 7 ]",
    build: "567445675675675675675678888888233",
  },
  {
    name: "Glass Cannon (spreadshot, factory, etc) [ 0 / 0 / 0 / 6 / 7 / 7 / 7 / 6 ]",
    build: "567456747654765476547566888821212",
  },
  {
    name: "Balanced (overlord, fighter) [ 3 / 3 / 3 / 5 / 5 / 5 / 5 / 4 ]",
    build: "567445674567456745671238123812388",
  },
  {
    name: "The 1M Overlord [ 2 / 3 / 0 / 7 / 7 / 7 / 0 / 7 ]",
    build: "564456456456456888456456888822112",
  },
  {
    name: "Balanced Factory [ 2 / 3 / 0 / 5 / 6 / 7 / 6 / 4 ]",
    build: "567456747654765476547566888821212",
  },
  {
    name: "Armor (penta, rocketeer, trappers) [ 0 / 6 / 6 / 0 / 7 / 7 / 7 / 0 ]",
    build: "567567567567567567567232323232323",
  },
];

(function () {
  "use strict";

  const backdrop = document.createElement("div");
  backdrop.id = "backdrop";

  const toggle_text = document.createElement("code");
  toggle_text.classList.add("watermark");
  toggle_text.textContent = "Diep Mod Menu | Press [R] to toggle";

  backdrop.appendChild(toggle_text);

  const panel = document.createElement("div");
  panel.id = "panel";

  const side_panel = document.createElement("nav");
  panel.appendChild(side_panel);

  const separator = document.createElement("div");
  separator.classList.add("separator");
  panel.appendChild(separator);

  const display_panel = document.createElement("div");
  display_panel.classList.add("inner_panel");
  panel.appendChild(display_panel);

  // Auto Respawn
  const auto_respawn = document.createElement("div");
  auto_respawn.classList.add("view-option");

  const auto_respawn_text = document.createElement("span");
  auto_respawn_text.textContent = "Auto Respawn (uses [X03] username)";

  const auto_respawn_label = document.createElement("label");
  auto_respawn_label.classList.add("switch");

  const auto_respawn_toggle = document.createElement("input");
  auto_respawn_toggle.setAttribute("type", "checkbox");
  auto_respawn_label.appendChild(auto_respawn_toggle);

  const auto_respawn_div = document.createElement("div");
  auto_respawn_label.appendChild(auto_respawn_div);
  auto_respawn.appendChild(auto_respawn_label);
  auto_respawn.appendChild(auto_respawn_text);

  // Aim Line
  const view_line = document.createElement("div");
  view_line.classList.add("view-option");

  const view_line_text = document.createElement("span");
  view_line_text.textContent = "Aim line";

  const view_line_label = document.createElement("label");
  view_line_label.classList.add("switch");

  const view_line_toggle = document.createElement("input");
  view_line_toggle.setAttribute("type", "checkbox");
  view_line_label.appendChild(view_line_toggle);

  const view_line_div = document.createElement("div");
  view_line_label.appendChild(view_line_div);
  view_line.appendChild(view_line_label);
  view_line.appendChild(view_line_text);

  // Factory Circle
  const view_circle = document.createElement("div");
  view_circle.classList.add("view-option");

  const view_circle_text = document.createElement("span");
  view_circle_text.textContent = "Factory circle";

  const view_circle_label = document.createElement("label");
  view_circle_label.classList.add("switch");

  const view_circle_toggle = document.createElement("input");
  view_circle_toggle.setAttribute("type", "checkbox");
  view_circle_label.appendChild(view_circle_toggle);

  const view_circle_div = document.createElement("div");
  view_circle_label.appendChild(view_circle_div);
  view_circle.appendChild(view_circle_label);
  view_circle.appendChild(view_circle_text);

  // Render Collisions
  const render_collisions = document.createElement("div");
  render_collisions.classList.add("view-option");

  const render_collisions_text = document.createElement("span");
  render_collisions_text.textContent = "Render Collisions";

  const render_collisions_label = document.createElement("label");
  render_collisions_label.classList.add("switch");

  const render_collisions_toggle = document.createElement("input");
  render_collisions_toggle.setAttribute("type", "checkbox");
  render_collisions_label.appendChild(render_collisions_toggle);

  const render_collisions_div = document.createElement("div");
  render_collisions_label.appendChild(render_collisions_div);
  render_collisions.appendChild(render_collisions_label);
  render_collisions.appendChild(render_collisions_text);

  render_collisions_toggle.addEventListener("change", function () {
    if (render_collisions_toggle.checked) {
      input.execute("ren_debug_collisions true");
    } else {
      input.execute("ren_debug_collisions false");
    }
    localStorage.setItem(
      "mm_render_collisions",
      render_collisions_toggle.checked,
    );
  });

  // Render FPS
  const render_fps = document.createElement("div");
  render_fps.classList.add("view-option");

  const render_fps_text = document.createElement("span");
  render_fps_text.textContent = "Render FPS";

  const render_fps_label = document.createElement("label");
  render_fps_label.classList.add("switch");

  const render_fps_toggle = document.createElement("input");
  render_fps_toggle.setAttribute("type", "checkbox");
  render_fps_label.appendChild(render_fps_toggle);

  const render_fps_div = document.createElement("div");
  render_fps_label.appendChild(render_fps_div);
  render_fps.appendChild(render_fps_label);
  render_fps.appendChild(render_fps_text);

  render_fps_toggle.addEventListener("change", function () {
    if (render_fps_toggle.checked) {
      input.execute("ren_fps true");
    } else {
      input.execute("ren_fps false");
    }
    localStorage.setItem("mm_render_fps", render_fps_toggle.checked);
  });

  // Render Raw Health Values
  const render_rhw = document.createElement("div");
  render_rhw.classList.add("view-option");

  const render_rhw_text = document.createElement("span");
  render_rhw_text.textContent = "Render Raw Health Values";

  const render_rhw_label = document.createElement("label");
  render_rhw_label.classList.add("switch");

  const render_rhw_toggle = document.createElement("input");
  render_rhw_toggle.setAttribute("type", "checkbox");
  render_rhw_label.appendChild(render_rhw_toggle);

  const render_rhw_div = document.createElement("div");
  render_rhw_label.appendChild(render_rhw_div);
  render_rhw.appendChild(render_rhw_label);
  render_rhw.appendChild(render_rhw_text);

  render_rhw_toggle.addEventListener("change", function () {
    if (render_rhw_toggle.checked) {
      input.execute("ren_raw_health_values true");
    } else {
      input.execute("ren_raw_health_values false");
    }
    localStorage.setItem("mm_render_raw_health", render_rhw_toggle.checked);
  });

  // Hide UI
  const hide_ui = document.createElement("div");
  hide_ui.classList.add("view-option");

  const hide_ui_text = document.createElement("span");
  hide_ui_text.textContent = "Hide Game UI";

  const hide_ui_label = document.createElement("label");
  hide_ui_label.classList.add("switch");

  const hide_ui_toggle = document.createElement("input");
  hide_ui_toggle.setAttribute("type", "checkbox");
  hide_ui_label.appendChild(hide_ui_toggle);

  const hide_ui_div = document.createElement("div");
  hide_ui_label.appendChild(hide_ui_div);
  hide_ui.appendChild(hide_ui_label);
  hide_ui.appendChild(hide_ui_text);

  hide_ui_toggle.addEventListener("change", function () {
    if (hide_ui_toggle.checked) {
      input.execute("ren_ui false");
    } else {
      input.execute("ren_ui true");
    }
    localStorage.setItem("mm_hide_ui", hide_ui_toggle.checked);
  });

  // Visual Tab
  const visual_tab = document.createElement("button");
  visual_tab.classList.add("tab_button", "active");
  side_panel.appendChild(visual_tab);

  const svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
  svg.setAttribute("width", "32");
  svg.setAttribute("height", "32");
  svg.setAttribute("viewBox", "0 0 24 24");
  svg.setAttribute("fill", "none");
  svg.setAttribute("stroke", "#BBBBBB");
  svg.setAttribute("stroke-width", "2.5");
  svg.setAttribute("stroke-linecap", "round");
  svg.setAttribute("stroke-linejoin", "round");

  svg.innerHTML =
    '<path d="M2.062 12.348a1 1 0 0 1 0-.696 10.75 10.75 0 0 1 19.876 0 1 1 0 0 1 0 .696 10.75 10.75 0 0 1-19.876 0"/><circle cx="12" cy="12" r="3"/>';

  visual_tab.appendChild(svg);

  visual_tab.onclick = function () {
    display_panel.innerHTML = ``;
    display_panel.appendChild(auto_respawn);
    display_panel.appendChild(view_line);
    display_panel.appendChild(view_circle);
    display_panel.appendChild(render_collisions);
    display_panel.appendChild(render_fps);
    display_panel.appendChild(render_rhw);
    display_panel.appendChild(hide_ui);
    setActiveTab(visual_tab);
  };

  const au_label = document.createElement("span");
  au_label.classList.add("subheading");
  au_label.textContent = "Custom Build";

  const au_input = document.createElement("input");
  au_input.ariaReadOnly = "true";
  au_input.setAttribute("type", "number");
  au_input.classList.add("custom-input");
  au_input.placeholder = "000000000000000000000000000000000";
  au_input.value = localStorage.getItem("diepModMenuBuild") || "";

  au_input.addEventListener("input", function () {
    if (au_input.value.length > 33) {
      au_input.value = au_input.value.slice(0, 33);
    }
    localStorage.setItem("diepModMenuBuild", au_input.value);
  });

  const au_autoset = document.createElement("div");
  au_autoset.classList.add("view-option");

  const au_autoset_text = document.createElement("span");
  au_autoset_text.textContent = "Keep build on respawn";

  const au_autoset_label = document.createElement("label");
  au_autoset_label.classList.add("switch");

  const au_autoset_toggle = document.createElement("input");
  au_autoset_toggle.setAttribute("type", "checkbox");
  au_autoset_label.appendChild(au_autoset_toggle);

  const au_autoset_div = document.createElement("div");
  au_autoset_label.appendChild(au_autoset_div);
  au_autoset.appendChild(au_autoset_label);
  au_autoset.appendChild(au_autoset_text);

  au_autoset_toggle.addEventListener("change", function () {
    localStorage.setItem("mm_keep_build_on_spawn", au_autoset_toggle.checked);
  });

  // Presets
  const au_presets_label = document.createElement("span");
  au_presets_label.classList.add("subheading");
  au_presets_label.textContent = "Presets";

  const preset_panel = document.createElement("div");
  preset_panel.classList.add("preset-panel");

  presets.forEach((preset) => {
    const presetButton = document.createElement("button");
    presetButton.textContent = preset.name;
    presetButton.classList.add("button");
    presetButton.onclick = function () {
      au_input.value = preset.build;
      localStorage.setItem("diepModMenuBuild", preset.build);
      input.execute("game_stats_build " + preset.build);
    };
    preset_panel.appendChild(presetButton);
  });

  // Auto Upgrade Tab
  const auto_upgrades_tab = document.createElement("button");
  auto_upgrades_tab.classList.add("tab_button");
  side_panel.appendChild(auto_upgrades_tab);

  const au_svg = document.createElementNS("http://www.w3.org/2000/svg", "svg");
  au_svg.setAttribute("width", "32");
  au_svg.setAttribute("height", "32");
  au_svg.setAttribute("viewBox", "0 0 24 24");
  au_svg.setAttribute("fill", "none");
  au_svg.setAttribute("stroke", "#BBBBBB");
  au_svg.setAttribute("stroke-width", "2.5");
  au_svg.setAttribute("stroke-linecap", "round");
  au_svg.setAttribute("stroke-linejoin", "round");

  au_svg.innerHTML =
    '<path d="M12 2a10 10 0 0 1 7.38 16.75"/><path d="m16 12-4-4-4 4"/><path d="M12 16V8"/><path d="M2.5 8.875a10 10 0 0 0-.5 3"/><path d="M2.83 16a10 10 0 0 0 2.43 3.4"/><path d="M4.636 5.235a10 10 0 0 1 .891-.857"/><path d="M8.644 21.42a10 10 0 0 0 7.631-.38"/>';

  auto_upgrades_tab.appendChild(au_svg);

  auto_upgrades_tab.onclick = function () {
    display_panel.innerHTML = ``;
    display_panel.appendChild(au_label);
    display_panel.appendChild(au_input);
    display_panel.appendChild(au_autoset);
    display_panel.appendChild(au_presets_label);
    display_panel.appendChild(preset_panel);
    setActiveTab(auto_upgrades_tab);
  };

  const credits_tab = document.createElement("button");
  credits_tab.classList.add("tab_button");
  side_panel.appendChild(credits_tab);

  const credit_svg = document.createElementNS(
    "http://www.w3.org/2000/svg",
    "svg",
  );
  credit_svg.setAttribute("width", "32");
  credit_svg.setAttribute("height", "32");
  credit_svg.setAttribute("viewBox", "0 0 24 24");
  credit_svg.setAttribute("fill", "none");
  credit_svg.setAttribute("stroke", "#BBBBBB");
  credit_svg.setAttribute("stroke-width", "2.5");
  credit_svg.setAttribute("stroke-linecap", "round");
  credit_svg.setAttribute("stroke-linejoin", "round");

  credit_svg.innerHTML =
    '<circle cx="12" cy="12" r="10"/><path d="M12 16v-4"/><path d="M12 8h.01"/>';

  credits_tab.appendChild(credit_svg);

  credits_tab.onclick = function () {
    display_panel.innerHTML = `<span><span class="text-muted">Discord:</span> <code>@x03</code></span>
<span><span class="text-muted">Github:</span> <code>@x032205</code></span>`;
    setActiveTab(credits_tab);
  };

  const style = document.createElement("style");
  style.textContent = `
    code { font-family: monospace; }

    #panel {
      font-family: 'Inter', sans-serif;
      color: #EEEEEE;
      font-size: 16px;
      display: flex;
      flex-direction: row;
      max-width: 600px;
      max-height: 400px;
      width: 100%;
      height: 100%;
      padding: 12px;
      position: absolute;
      top: 50%;
      left: 50%;
      transform: translate(-50%, -50%);
      gap: 6px;
      background: hsla(0, 0%, 10%, 0.7);
      backdrop-filter: blur(7px);
      -webkit-backdrop-filter: blur(7px);
      border: 1px solid hsla(0, 0%, 100%, 0.1);
      border-radius: 8px;
      z-index: 10;
    }

    .separator {
      width: 1px;
      height: 100%;
      background-color: hsla(0, 0%, 100%, 0.1);
    }

    .switch {
      display: inline-block;
      font-size: 20px;
      height: 1em;
      width: 2em;
      background: rgb(50, 50, 50);
      border-radius: 1em;
      margin-right: 10px;
      cursor: pointer;
    }

    .switch input {
      position: absolute;
      opacity: 0;
      cursor: pointer;
    }

    .switch div {
      font-size: 20px;
      height: 1em;
      width: 1em;
      border-radius: 1em;
      background: rgb(100, 100, 100);
      transition: all 100ms;
      cursor: pointer;
    }

    .switch input:checked + div {
      transform: translate3d(100%, 0, 0);
      background: #EEEEEE;
    }

    nav {
      display: flex;
      flex-direction: column;
      gap: 6px;
    }

    .inner_panel {
      display: flex;
      flex-direction: column;
      gap: 6px;
      padding: 4px;
      width: 100%;
      margin-left: 4px;
    }

    .tab_button {
      display: flex;
      width: 48px;
      height: 48px;
      justify-content: center;
      align-items: center;
      background: hsla(0, 0%, 20%, 0.5);
      border-radius: 4px;
      border: none;
      transition: all 100ms cubic-bezier(0.4, 0, 0.2, 1);
    }

    .preset-panel {
      display: flex;
      flex-wrap: wrap;
      gap: 6px;
    }

    .button {
      color: #EEEEEE;
      background: hsla(0, 0%, 20%, 0.5);
      border: none;
      border-radius: 4px;
      padding: 6px 12px;
      cursor: pointer;
      transition: background 0.2s;
    }

    .button:hover {
      background: hsla(0, 0%, 30%, 0.5);
    }

    .tab_button:hover,
    .tab_button.active {
      background: hsla(0, 0%, 40%, 0.5);
    }

    #backdrop {
      position: fixed;
      top: 0;
      left: 0;
      width: 100%;
      height: 100%;
      background-color: rgba(0, 0, 0, 0.5);
      z-index: 9;
      backdrop-filter: blur(5px);
      -webkit-backdrop-filter: blur(5px);
    }

    .watermark {
      position: fixed;
      top: 8px;
      left: 50%;
      transform: translateX(-50%);
    }

    .subheading { font-weight: 600; }

    .view-option {
      text-align: left;
      align-items: center;
      height: 28px;
      display: flex;
    }

    .custom-input {
      color: #EEEEEE;
      background: hsla(0, 0%, 10%, 0.7);
      border: 1px solid hsla(0, 0%, 100%, 0.1);
      border-radius: 4px;
      padding: 6px;
      outline: none;
    }

    .text-muted { color: #BBBBBB; }

    input::-webkit-outer-spin-button,
    input::-webkit-inner-spin-button {
      -webkit-appearance: none;
      margin: 0;
    }

    input[type=number] {
      -moz-appearance: textfield;
    }
  `;

  backdrop.appendChild(panel);
  document.body.appendChild(backdrop);
  document.head.appendChild(style);

  function toggleDisplay(elementId) {
    const element = document.getElementById(elementId);
    const backdrop = document.getElementById("backdrop");
    const isHidden = element.style.display === "none";
    element.style.display = isHidden ? "block" : "none";
    backdrop.style.display = isHidden ? "block" : "none";
  }

  function setActiveTab(activeTab) {
    [visual_tab, auto_upgrades_tab, credits_tab].forEach((tab) =>
      tab.classList.remove("active"),
    );
    activeTab.classList.add("active");
  }

  let X, Y, x, y;
  let Z = false;
  let radius = [];

  document.body.onkeyup = function (ctx) {
    if (ctx.keyCode === 82) {
      toggleDisplay("backdrop");
    } else if (document.activeElement === au_input) {
      const key = parseInt(ctx.key);
      if (key >= 1 && key <= 8) {
        au_input.value += ctx.key;
        localStorage.setItem("diepModMenuBuild", au_input.value);
      } else if (ctx.keyCode === 8) {
        au_input.value = au_input.value.slice(0, -1);
        localStorage.setItem("diepModMenuBuild", au_input.value);
      }
    }
  };

  document.onmousemove = (event) => {
    x = event.clientX;
    y = event.clientY;
  };
  document.onmousedown = (e) => {
    if (e.button === 2) Z = true;
  };
  document.onmouseup = (e) => {
    if (e.button === 2) Z = false;
  };

  const canvas = document.createElement("canvas");
  canvas.style.zIndex = "11";
  canvas.style.position = "absolute";
  canvas.style.top = "0px";
  canvas.style.left = "0px";
  canvas.style.pointerEvents = "none";

  function getRadius() {
    X = window.innerWidth / 2;
    Y = window.innerHeight / 2;
    canvas.width = window.innerWidth;
    canvas.height = window.innerHeight;

    radius = [
      window.innerWidth * 0.17681239669,
      window.innerWidth * 0.06545454545,
      window.innerWidth * 0.16751239669,
      window.innerWidth * 0.36,
    ];
  }

  getRadius();
  window.addEventListener("resize", getRadius);

  document.body.appendChild(canvas);
  const ctx = canvas.getContext("2d");

  let lastRun = 0;

  function draw() {
    ctx.clearRect(0, 0, canvas.width, canvas.height);

    if (view_line_toggle.checked) {
      ctx.beginPath();
      ctx.moveTo(X, Y);
      ctx.lineTo(x, y);
      ctx.lineWidth = 50;
      ctx.strokeStyle = "rgba(0, 0, 0, 0.05)";
      ctx.stroke();

      ctx.beginPath();
      ctx.moveTo(X, Y);
      ctx.lineTo(x, y);
      ctx.lineWidth = 2;
      ctx.strokeStyle = "rgba(0, 0, 0, 0.7)";
      ctx.stroke();
    }

    if (view_circle_toggle.checked) {
      ctx.lineWidth = 2;
      ctx.strokeStyle = "rgba(0, 0, 0, 0.7)";

      ctx.beginPath();
      ctx.arc(X, Y, radius[3], 0, 2 * Math.PI);
      ctx.stroke();

      ctx.beginPath();
      ctx.arc(x, y, radius[1], 0, 2 * Math.PI);
      ctx.stroke();

      ctx.beginPath();
      ctx.arc(x, y, Z ? radius[0] : radius[2], 0, 2 * Math.PI);
      ctx.stroke();
    }

    // Functions that run at a 3 second cooldown
    if (Date.now() - lastRun >= 1000) {
      if (auto_respawn_toggle.checked) {
        input.execute("game_spawn [X03]");
      }

      if (au_autoset_toggle.checked) {
        input.execute("game_stats_build " + au_input.value);
      }

      lastRun = Date.now();
    }

    requestAnimationFrame(draw);
  }
  draw();

  // Load saved toggle states
  auto_respawn_toggle.checked =
    localStorage.getItem("mm_auto_respawn") === "true";
  view_line_toggle.checked = localStorage.getItem("mm_view_line") === "true";
  view_circle_toggle.checked =
    localStorage.getItem("mm_view_circle") === "true";
  au_autoset_toggle.checked =
    localStorage.getItem("mm_keep_build_on_spawn") === "true";

  // Load + execute toggle states
  render_collisions_toggle.checked =
    localStorage.getItem("mm_render_collisions") === "true";

  render_fps_toggle.checked = localStorage.getItem("mm_render_fps") === "true";

  render_rhw_toggle.checked =
    localStorage.getItem("mm_render_raw_health") === "true";

  hide_ui_toggle.checked = localStorage.getItem("mm_hide_ui") === "true";

  // Add event listeners to save toggle states
  auto_respawn_toggle.addEventListener("change", function () {
    localStorage.setItem("mm_auto_respawn", auto_respawn_toggle.checked);
  });
  view_line_toggle.addEventListener("change", function () {
    localStorage.setItem("mm_view_line", view_line_toggle.checked);
  });
  view_circle_toggle.addEventListener("change", function () {
    localStorage.setItem("mm_view_circle", view_circle_toggle.checked);
  });

  visual_tab.click();

  setTimeout(() => {
    if (input) {
      if (render_collisions_toggle.checked) {
        input.execute("ren_debug_collisions true");
      }

      if (render_fps_toggle.checked) {
        input.execute("ren_fps true");
      }
      if (render_rhw_toggle.checked) {
        input.execute("ren_raw_health_values true");
      }
      if (hide_ui_toggle.checked) {
        input.execute("ren_ui false");
      }
    }
  }, 300);
})();