Stat Mod

This mod allows you to see tierlist values of your character such as DPS, Burst, eHP, Build Score and Rank

От 02.04.2023. Виж последната версия.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да инсталирате разширение, като например Tampermonkey .

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name         Stat Mod
// @namespace    http://tampermonkey.net/
// @version      0.2
// @description  This mod allows you to see tierlist values of your character such as DPS, Burst, eHP, Build Score and Rank
// @author       Daria
// @license      MIT
// @match        https://hordes.io/play
// @icon         https://www.google.com/s2/favicons?sz=64&domain=hordes.io
// @grant        none
// ==/UserScript==

const ranks = ["F", "E", "D-", "D", "D+", "C-", "C", "C+", "B-", "B", "B+", "A-", "A", "A+", "S", "SS"]
const rankColors = ["#9f46c6", "#5a46c6", "#467bc6", "#46c0c6", "#46c695", "#46c661", "#81c646", "#b8c646", "#c6ba46", "#c69346", "#c67546", "#c66446", "#c65746", "#740000", "#910c0c"]
const sheetIDs = ["1OaKpHvEDineSW5OEtVlTc-8fZchgnlqRYjkUHPomjiM", "1k3nb7xaTJmh4zxYRH_45JoWtnh5H0fkOiqdbiklPYPg", "1z7JHoIZdOPrj_VYSGLxoJVw1RA1Nfptj8AClcUXc6O0", "1LibjJwlpYdnHlRZV8ns_m_y2VeZaZHFZF8cpSr3jY7A"]
let rankMetrics = []
const classes = [" Warrior", " Mage", " Archer", " Shaman"]


window.addEventListener('load', function() {
    'use strict';
    let entered = false
    let interval = setInterval(function() {
        let statColumns = document.getElementsByClassName("statcol panel-black svelte-ggsnc")
        let update
        if (statColumns.length > 0 && !entered) {
            entered = true;
            let column = "X"
            if(document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].getElementsByTagName("span")[5].textContent == " Warrior"){
                column = "AG"
            }
            const url = `https://sheets.googleapis.com/v4/spreadsheets/${sheetIDs[classes.indexOf(document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].getElementsByTagName("span")[5].textContent)]}/values/data!${column}6:${column}21?key=AIzaSyDiSyzf40CaBHAKOrzDd5Ut193MuSlpW_Y`;
            fetch(url).then(data => data.json()).then(data => {
                rankMetrics = data.values
                statColumns[4].removeChild(statColumns[4].childNodes[0])
                statColumns[4].removeChild(statColumns[4].childNodes[0])
                statColumns[4].removeChild(statColumns[4].childNodes[0])
                statColumns[4].removeChild(statColumns[4].childNodes[0])
                statColumns[4].removeChild(statColumns[4].childNodes[4])
                statColumns[4].removeChild(statColumns[4].childNodes[4])
                let dps = document.createElement("span")
                dps.textContent = "DPS"
                dps.id = "dpsTextAdded"
                dps.className = "bold textprestige"
                dps.style.color = "cyan"
                let dpsValue = document.createElement("span")
                dpsValue.id = "dpsValueAdded"
                dpsValue.className = "statnumber textprimary"
                let dpsn = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent)) / 2 * (1 + parseFloat(statColumns[3].childNodes[7].textContent) / 100) * (1 + parseFloat(statColumns[3].childNodes[9].textContent) / 100))
                dpsValue.textContent = dpsn
                //---------------------------
                let burst = document.createElement("span")
                burst.textContent = "Burst"
                burst.className = "bold textprestige"
                burst.id = "burstTextAdded"
                burst.style.color = "cyan"
                let burstValue = document.createElement("span")
                burstValue.className = "statnumber textprimary"
                burstValue.id = "burstValueAdded"
                let burstn = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent)) / 2 * (1 + parseFloat(statColumns[3].childNodes[7].textContent) / 100))
                burstValue.textContent = burstn
                //----------------------------
                let ehp = document.createElement("span")
                ehp.textContent = "Effective HP"
                ehp.className = "bold textprestige"
                ehp.style.color = "cyan"
                ehp.id = "ehpTextAdded"
                let ehpValue = document.createElement("span")
                ehpValue.className = "statnumber textprimary"
                ehpValue.id = "ehpValueAdded"
                let ehpn = Math.round(parseFloat(statColumns[2].childNodes[1].textContent) * 100 / ((100 - 87 * (1 - Math.pow(Math.E, -1 * parseFloat(statColumns[2].childNodes[9].textContent) * 0.0022)))) * 125 / (125 - parseFloat(statColumns[2].childNodes[11].textContent.substring(0, statColumns[2].childNodes[11].textContent.length - 1))))
                ehpValue.textContent = ehpn
                //------------------------------
                let bs = document.createElement("span")
                bs.textContent = "Build Score"
                bs.className = "bold textprestige"
                bs.style.color = "cyan"
                bs.id = "bsTextAdded"
                let bsValue = document.createElement("span")
                bsValue.className = "statnumber textprimary"
                bsValue.id = "bsValueAdded"
                let bsn = buildScore()
                bsValue.textContent = bsn
                statColumns[4].insertBefore(burstValue, statColumns[4].childNodes[0])
                statColumns[4].insertBefore(burst, statColumns[4].childNodes[0])
                statColumns[4].insertBefore(dpsValue, statColumns[4].childNodes[0])
                statColumns[4].insertBefore(dps, statColumns[4].childNodes[0])
                statColumns[4].insertBefore(ehpValue, statColumns[4].childNodes[0])
                statColumns[4].insertBefore(ehp, statColumns[4].childNodes[0])
                statColumns[4].append(bs, bsValue)
                update = setInterval(function(){
                    if(statColumns.length == 0){
                        clearInterval(update)
                    }
                    let dpsn = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent)) / 2 * (1 + parseFloat(statColumns[3].childNodes[7].textContent) / 100) * (1 + parseFloat(statColumns[3].childNodes[9].textContent) / 100))
                    let burstn = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent)) / 2 * (1 + parseFloat(statColumns[3].childNodes[7].textContent) / 100))
                    let ehpn = Math.round(parseFloat(statColumns[2].childNodes[1].textContent) * 100 / ((100 - 87 * (1 - Math.pow(Math.E, -1 * parseFloat(statColumns[2].childNodes[9].textContent) * 0.0022)))) / (1 - parseFloat(statColumns[2].childNodes[11].textContent.substring(0, statColumns[2].childNodes[11].textContent.length - 1)) / 100 * (document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].getElementsByTagName("span")[5].textContent == " Warrior" ? 0.6 : 0.45)))
                    let bsn = buildScore()
                    document.getElementById("dpsValueAdded").textContent = dpsn
                    document.getElementById("burstValueAdded").textContent = burstn
                    document.getElementById("ehpValueAdded").textContent = ehpn
                    document.getElementById("bsValueAdded").textContent = bsn
                }, 100)
            });
        } else if (statColumns.length == 0 && entered){
            entered = false;
            clearInterval(update)
        }
    }, 1)
});
function buildScore(){
    let statColumns = document.getElementsByClassName("statcol panel-black svelte-ggsnc")
    let cclass = document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].getElementsByTagName("span")[5].textContent
    let prestige = document.querySelector(".textprestige").textContent.split(" ")[1].split(",").length == 1 ? parseInt(document.querySelector(".textprestige").textContent.split(" ")[1].split(",")[0]) : parseInt(document.querySelector(".textprestige").textContent.split(" ")[1].split(",")[0]) * 1000 + parseInt(document.querySelector(".textprestige").textContent.split(" ")[1].split(",")[1])
    let damageBonus = (prestige < 48000 ? 10 : 0) + (prestige < 16000 ? 10 : 0)
    let dps = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent) + damageBonus) / 2 * (1 + (parseFloat(statColumns[3].childNodes[7].textContent) + (prestige < 36000 ? 5 : 0)) / 100) * (1 + (parseFloat(statColumns[3].childNodes[9].textContent) + (prestige < 40000 ? 3 : 0)) / 100))
    let burst = Math.round((parseFloat(statColumns[3].childNodes[1].textContent) + parseFloat(statColumns[3].childNodes[3].textContent) + damageBonus) / 2 * (1 + (parseFloat(statColumns[3].childNodes[7].textContent) + (prestige < 36000 ? 5 : 0)) / 100))
    let ehp = Math.round((parseFloat(statColumns[2].childNodes[1].textContent) + (prestige < 28000 ? 30 : 0) + (prestige < 44000 ? 30 : 0)) * 100 / ((100 - 87 * (1 - Math.pow(Math.E, -1 * parseFloat(statColumns[2].childNodes[9].textContent) * 0.0022)))) / (1 - parseFloat(statColumns[2].childNodes[11].textContent.substring(0, statColumns[2].childNodes[11].textContent.length - 1)) / 100 * (document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].getElementsByTagName("span")[5].textContent == " Warrior" ? 0.6 : 0.45)))
    let damage
    let hybrid
    let tank
    let haste
    let mit
    let health
    switch (cclass){
        case " Mage":
            damage = l((dps + burst)/2,2)
            hybrid = (l(ehp,5) + l(burst, 5) + l(dps, 4))/3
            tank = (l(ehp,2.5) + l(burst, 6) + l(dps, 6))/3
            rank(((damage/3)+tank+hybrid)*225/3, 1)
            return Math.round(((damage/3)+tank+hybrid)*225/3 * 100) / 100
        case " Archer":
            damage = (l(dps,2) + l(burst,2))/2
            hybrid = (l(ehp,5) + l(burst, 5) + l(dps, 4))/3
            tank = (l(ehp,2.5) + l(burst, 6) + l(dps, 6))/3
            rank(((damage/3)+tank+hybrid)*226/3, 2)
            return Math.round(((damage/3)+tank+hybrid)*226/3 * 100) / 100
        case " Warrior":
            mit = (1-Math.exp(-parseFloat(document.getElementsByClassName("statcol panel-black svelte-ggsnc")[2].childNodes[9].textContent)*0.0022))*0.87 + (((parseFloat(document.getElementsByClassName("statcol panel-black svelte-ggsnc")[2].childNodes[11].textContent)/100)*0.6))
            haste = parseFloat(document.getElementsByClassName("statcol panel-black svelte-ggsnc")[3].childNodes[9].textContent) + (prestige < 40000 ? 3 : 0)
            damage = (l(ehp, 5) + l(dps, 2) + l(burst, 2))/3
            tank = (l(ehp,2) + l(mit*100, 2) + l(haste, 6))/3
            hybrid = (l(ehp,5) + l(dps, 4) + l(burst, 5) + l(mit*100, 5))/4
            rank((damage+(tank/3)+hybrid)*210/3, 0)
            return Math.round((damage+(tank/3)+hybrid)*210/3 * 100) / 100
        case " Shaman":
            haste = parseFloat(statColumns[3].childNodes[9].textContent + (prestige < 40000 ? 3 : 0));
            health = parseFloat(statColumns[2].childNodes[1].textContent) + (prestige < 44000 ? 30 : 0) + (prestige < 28000 ? 30 : 0);
            damage = (l(dps, 2) + l(burst, 2) + l(ehp, 10))/3;
            tank = (l(dps, 10) + l(burst, 11) + l(ehp, 2) + l(ehp/health*60, 7) + l(haste*8, 16))/5;
            hybrid = (l(dps, 3) + l(burst, 4) + l(ehp, 6) + l(ehp/health*50, 10) + l(haste*8, 9))/5;
            rank(((damage/1.75)+(tank)+hybrid)*235/3, 3)
            return Math.round(((damage/1.75)+(tank)+hybrid)*235/3 * 100) / 100;
    }
    return "-"
}

function rank(bs, pclass){
    let rankValue
    if(document.getElementById("rank") == null){
        document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].childNodes[12].remove()
        document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].childNodes[12].remove()
        let rankText = document.createElement("span")
        rankText.textContent = "Rank"
        rankText.style.color = "cyan"
        rankValue = document.createElement("span")
        rankValue.id = "rank"
        document.getElementsByClassName("statcol panel-black svelte-ggsnc")[0].append(rankText, rankValue)
    } else {
        rankValue = document.querySelector("#rank")
    }
    	for(let i = 1; i < rankMetrics.length; i++){
            if(rankMetrics[i][0] > bs){
                rankValue.textContent = ranks[i - 1]
                rankValue.style = "color:" + rankColors[15 - i]
                return
            }
        }
        rankValue.textContent = "SS"
        rankValue.style = "color:#c646a0"
}

function l(y, x) {
  return Math.log(y) / Math.log(x);
}