DigDig.io AutoOreX

AutoOreX Collects Diamond, Gold, Urananium & Amethyst!

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да инсталирате разширение, като например Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name         DigDig.io AutoOreX
// @namespace    http://tampermonkey.net/
// @version      0.3
// @description  AutoOreX Collects Diamond, Gold, Urananium & Amethyst!
// @author       Stronurus
// @match        *://digdig.io/*
// @icon         https://www.google.com/s2/favicons?sz=64&domain=microsoft.com
// @grant        none
// @license      MIT
// ==/UserScript==

(function() {
    'use strict';

let timeRan = 0;

let lastTime = 0;

const chunkSize = 64;
const resourcePositions = [];

let isDead = false;
let isRunning = false;

let health = 0;

let border = null;

const chunks = [];

let serverIndex = 0;
const servers = [];

const modes = [ 'ffa'];

let angle = Math.random() * Math.PI * 2;

function changeAngle() {
  angle = Math.random() * 2 * Math.PI - Math.PI;

  const interval = Math.random() * 19000 + 1000; // random interval between 1 and 20 seconds

  setTimeout(changeAngle, interval);
}

changeAngle();

init();

async function init() {

  for ( let i = 0; i < modes.length; i ++ ) {

    const response = await fetch( 'https://api.n.m28.io/endpoint/digdig-' + modes[ i ] + '/findEach' );

    const json = await response.json();

    for ( let key in json.servers ) {

      servers.push( json.servers[ key ].id );

    }

  }

  isRunning = true;

  window.addEventListener( 'keyup', function ( event ) {

    if ( String.fromCharCode( event.keyCode ) === 'B' ) {

      isRunning = ! isRunning;

      setTimeout( function () {

        setAttack( isRunning );

      }, 0 );

    }

  } );

}

window.requestAnimationFrame = new Proxy( window.requestAnimationFrame, {
  apply( target, thisArgs, args ) {

    if ( isRunning === true ) {

      args[ 0 ] = new Proxy( args[ 0 ], {
        apply( target, thisArgs, args ) {

          isDead = false;

          healthX.length = 0;
          health = 0;

          border = null;

          resourcePositions.length = 0;

          Reflect.apply( ...arguments );

          const now = Date.now();

          if ( isRunning && lastTime > 0 ) {

            timeRan += now - lastTime;

          }

          lastTime = now;

          if ( isDead === true || health <= 0 ) {

            pressEnter();

            return;

          }

          if ( resourcePositions.length > 0 ) {

  let target = null;

  if ( border !== null ) {

    const [ bx, by, br ] = border;

    for ( let i = 0; i < resourcePositions.length; i ++ ) {

      const [ x, y ] = resourcePositions[ i ];

      if ( Math.hypot( x - bx, y - by ) < br ) {

        target = resourcePositions[ i ];
        break;

      }

    }

  } else {

    target = resourcePositions[ 0 ];

  }

  if (target !== null) {

    mouseMove(target[0], target[1]);

    for ( let i = 0; i < resourcePositions.length; i ++ ) {

      const [ x, y ] = resourcePositions[ i ];

      if (x === target[0] && y === target[1]) {

        resourcePositions.splice(i, 1);
        break;

      }

    }

    return;

  }

}

          mouseMove(
            ( Math.cos( angle ) * 0.5 + 0.5 ) * window.innerWidth,
            ( Math.sin( angle ) * 0.5 + 0.5 ) * window.innerHeight
          );

          if ( health <= 0.00 ) {

            angle = Math.random() * Math.PI * 2;

            serverIndex = ( serverIndex + 1 ) % servers.length;

            cp6.forceServerID( servers[ serverIndex ] );

            while ( chunks.length > 0 ) {

              chunks.shift().resources.length = 0;

            }

          }

        }
      });

    }

    return Reflect.apply( ...arguments );

  }
} );

const Context = CanvasRenderingContext2D.prototype;

Context.arc = new Proxy( Context.arc, {
  apply( target, ctx, [ x, y, r ] ) {

    Reflect.apply( ...arguments );

    if ( isRunning && ctx.fillStyle === '#222222' && x !== 0 && y !== 0 ) {

      border = [ x, y, r ];

      ctx.save();

      ctx.translate( window.innerWidth / 2, 10 );

      ctx.font = 'bolder 30px Ubuntu';

      ctx.textAlign = 'center';
      ctx.textBaseline = 'top';

      const a = ' AutoOreX V:0.3 Mining...';

      ctx.lineWidth = 2;
      ctx.strokeStyle = '#000';

      ctx.strokeText( a, 0, 0 );

      ctx.fillStyle = '#FFD700';
      ctx.fillText( a, 0, 0 );

      const seconds = timeRan / 1000;
      const mins = Math.floor( seconds / 60 );

      const b ='Running for ' + ( mins > 0 ? mins + 'm ' : '' ) + ( seconds % 60 ).toFixed( 1 ) + 's';

      ctx.font = 'bolder 18px Ubuntu';

      ctx.strokeText( b, 0, 32 );
      ctx.fillText( b, 0, 32 );

      ctx.restore();

    }

  }
} );

Context.drawImage = new Proxy( Context.drawImage, {
  apply( target, thisArgs, [ { resources } ] ) {

    if ( resources !== undefined ) {

      const { a, d, e, f } = thisArgs.getTransform();

      for ( let i = 0; i < resources.length; i ++ ) {

        const [ m, n, ] = resources[ i ];

        resourcePositions.push( [
          m / chunkSize * a + e,
          n / chunkSize * d + f
        ] );
      }

       setTimeout(() => {
        resourcePositions.length = 0;
      }, 5000);
    }

    return Reflect.apply( ...arguments );

  }
} );

const healthX = [];

const params = {
  apply( target, thisArgs, [ x ] ) {

    healthX[ target.name === 'moveTo' ? 0 : 1 ] = x;

    return Reflect.apply( ...arguments );

  }
};

Context.moveTo = new Proxy( Context.moveTo, params );
Context.lineTo = new Proxy( Context.lineTo, params );

Context.stroke = new Proxy( Context.stroke, {
  apply( target, thisArgs, args ) {

    if ( thisArgs.strokeStyle === '#75dd34' ) {

      health = ( healthX[ 0 ] - healthX[ 1 ] ) / ( 2 * healthX[ 0 ] );

    }

    return Reflect.apply( ...arguments );

  }
} );

const OffscreenContext = typeof OffscreenCanvasRenderingContext2D !== 'undefined' ?
  OffscreenCanvasRenderingContext2D.prototype : Context;

OffscreenContext.drawImage = new Proxy( OffscreenContext.drawImage, {
  apply( target, thisArgs, [ { resources } ] ) {

    if ( resources !== undefined ) {

      console.log( 'here!' );

      thisArgs.canvas.resources = resources;

      if (resources.length > 0) {
        setTimeout(() => {
          resourcePositions.length = 0;
        }, 5000); // wait 5 seconds before clearing resourcePositions
      }

    }

    return Reflect.apply( ...arguments );

  }
} );

OffscreenContext.fillRect = new Proxy( OffscreenContext.fillRect, {
  apply( target, thisArgs, args ) {

    if ( thisArgs.fillStyle === '#000000' ) {

      isDead = true;

    }

    return Reflect.apply( ...arguments );

  }
} );

OffscreenContext.putImageData = new Proxy( OffscreenContext.putImageData, {
  apply( target, thisArgs, [ { data } ] ) {

    console.log( thisArgs.canvas );

    if ( thisArgs.canvas.width === chunkSize && thisArgs.canvas.height === chunkSize ) {

      thisArgs.canvas.resources = [];

      for ( let i = 0; i < data.length; i += 4 ) {

        if ( isResourceColor( data[ i ], data[ i + 1 ], data[ i + 2 ] ) ) {

          const index = i / 4;

          thisArgs.canvas.resources.push( [
            index % chunkSize,
            Math.floor( index / chunkSize )
          ] );

        }

      }

      chunks.push( thisArgs.canvas );

    }

    return Reflect.apply( ...arguments );

  }
} );

OffscreenContext.fillRect = new Proxy( OffscreenContext.fillRect, {
  apply( target, thisArgs, [ x, y, width, height ] ) {

    if ( thisArgs.canvas.width === chunkSize && thisArgs.canvas.height === chunkSize ) {

      if ( thisArgs.canvas.resources === undefined ) {

        thisArgs.canvas.resources = [];

      }

      if ( isResourceColor( thisArgs.fillStyle ) ) {

        thisArgs.canvas.resources.push( [ x, y ] );

      }

    }

    return Reflect.apply( ...arguments );

  }
} );

OffscreenContext.clearRect = new Proxy( OffscreenContext.clearRect, {
  apply( target, thisArgs, [ x, y, width, height ] ) {

    if ( thisArgs.canvas.resources !== undefined ) {

      if ( width === chunkSize && height === chunkSize ) {

        thisArgs.canvas.resources.length = 0;

      } else {

        for ( let i = 0; i < thisArgs.canvas.resources.length; i ++ ) {

          const [ m, n ] = thisArgs.canvas.resources[ i ];

          if ( m === x && n === y ) {

            thisArgs.canvas.resources.splice( i, 1 );
            break;

          }

        }

      }

    }

    return Reflect.apply( ...arguments );

  }
} );

function isResourceColor
( r, g, b ) {

  if ( arguments.length === 1 ) {

    g = parseInt( r.substring( 3, 5 ), 16 );
    b = parseInt( r.substring( 5, 7 ), 16 );
    r = parseInt( r.substring( 1, 3 ), 16 );

  }

  return (
    Math.hypot( 0xa5 - r, 0x9e - g, 0x15 - b ) < 25 ||
    Math.hypot( 0x3c - r, 0xc4 - g, 0x3d - b ) < 25 ||
    Math.hypot( 0x6d - r, 0xd6 - g, 0xff - b ) < 25 ||
    Math.hypot( 0x31 - r, 0xa5 - g, 0x9b - b ) < 25 ||
    Math.hypot( 0x35 - r, 0xa8 - g, 0x31 - b ) < 25 ||
    Math.hypot( 0xaf - r, 0x31 - g, 0xb2 - b ) < 25
  );
}

function pressEnter() {

  keyEvent( 'keydown', 13 );
  keyEvent( 'keyup', 13 );

}

function setAttack( bool ) {

  keyEvent( bool !== false ? 'keydown' : 'keyup', 32 );

}

function setHeal( bool ) {

  keyEvent( bool !== false ? 'keydown' : 'keyup', 16 );

}

function keyEvent( type, keyCode ) {

  window.dispatchEvent( new KeyboardEvent( type, { keyCode } ) );

}

function mouseMove( clientX, clientY ) {

  const randomness = 25; // adjust the randomness to your liking

  const newX = clientX + (Math.random() * randomness * 2) - randomness;
  const newY = clientY + (Math.random() * randomness * 2) - randomness;

  window.Module.canvas.dispatchEvent(
    new MouseEvent( 'mousemove', {
      clientX: newX,
      clientY: newY
    } )
  );
}

})();