KittenManager

Manage resources in bloodrizer's kittens game.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey, Greasemonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да инсталирате разширение, като например Tampermonkey .

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Violentmonkey.

За да инсталирате този скрипт, трябва да имате инсталирано разширение като Tampermonkey или Userscripts.

За да инсталирате скрипта, трябва да инсталирате разширение като Tampermonkey.

За да инсталирате този скрипт, трябва да имате инсталиран скриптов мениджър.

(Вече имам скриптов мениджър, искам да го инсталирам!)

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да инсталирате разширение като Stylus.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

За да инсталирате този стил, трябва да имате инсталиран мениджър на потребителски стилове.

(Вече имам инсталиран мениджър на стиловете, искам да го инсталирам!)

// ==UserScript==
// @name         KittenManager
// @namespace    http://inithello.net/
// @version      1.1
// @description  Manage resources in bloodrizer's kittens game.
// @author       InitHello
// @license      CC-BY-NC-SA-4.0
// @supportURL   https://github.com/InitHello/greasemonkey/issues
// @match        http://bloodrizer.ru/games/kittens/
// @require      https://code.jquery.com/jquery-3.3.1.min.js#sha256=FgpCb/KJQlLNfOu91ta32o/NMZxltwRo8QtmkMRdAu8=
// @grant        none
// ==/UserScript==
/* jshint esversion: 6 */

class KittenManagement {
    constructor() {
        this.resources = {};
        this.capless_resources = ['hunters', 'astronomers', 'log', 'furs']
        this.managed_resources = ['faith', 'science', 'culture', 'catnip', 'wood', 'minerals', 'coal', 'iron'];
        this.loadConfig();
        window.setTimeout(this.mainTick.bind(null, this), 2500);
    }

    checkResources() {
        let products = {catnip: ['wood'],
                        wood: ['beam'],
                        minerals: ['slab'],
                        iron: ['steel', 'plate'],
                        coal: ['steel'],
                        culture: ['manuscript'],
                        science: ['compendium', 'blueprint']};
        for (let resource in products) {
            let over = this.overThreshold(resource);
            if (over) {
                try {
                    var resname = products[resource];
                    this.game.craft(game.resPool.get(resname).name, 1);
                }
                catch (err) {
                    console.log(`Error crafting ${resname} (${typeof(resname)}): ${err}`);
                }
            }
        }
        try {
            let furs = this.game.resPool.get('furs');
            if (furs.value >= 175 && this.config.resource_management.furs.manage) {
                this.game.craft(game.resPool.get('parchment').name, 1);
            }
        }
        catch (err) {
            console.log(`Error checking furs: ${err}`);
        }
        let faith = this.game.resPool.get('faith');
        let faithcap = faith.maxValue * 0.95;
        if (faith.value >= faithcap) {
            this.game.religion.praise();
        }
    }

    getCap(resource) {
        let threshold = 1000;
        try {
            threshold = this.config.resource_management[resource.name].threshold;
        }
        catch (err) {
            console.log(`Error getting cap for ${resource}: ${err}`);
        }
        return threshold == 0 ? 0 : threshold / 100;
    }

    initialStartup() {
        let tab = ['<span> | </span>',
                   '<a href="#" id="KittenManager" class="tab" style="white-space: nowrap;">Tools</a>'].join('');
        let tabRow = $('#gameContainerId').find('div.tabsContainer');
        tabRow.append($(tab));
        $('#KittenManager').on('click', () => {
            this.showConfig();
        });
        let css = $(['<style type="text/css">',
                     '#custom-handle { width: 3em; height: 1.6em; top: 50%; margin-top: -.8em; text-align: center; line-height: 1.6em; }',
                     '.resourcecap { width: 2em; height: 12px; border: none; }',
                     '.management-tools { padding-left: 2px; float: right; cursor: pointer; }',
                     '</style>'].join(''));
        $(document.body).append(css);
    }

    loadConfig() {
        if (localStorage.getItem('KittenManager') !== null) {
            this.config = JSON.parse(localStorage.getItem('KittenManager'));
        }
        else {
            this.config = {logLevel: 0, resource_management: {}};
            for (let resource in this.capless_resources) {
                this.config.resource_management[this.capless_resources[resource]] = {manage: false};
            }
            for (let resource in this.managed_resources) {
                this.config.resource_management[this.managed_resources[resource]] = {manage: false, threshold: 80};
            }
            this.saveConfig();
        }
    }

    mainTick(self) {
        self.game = window.game;
        let child = $('#KittenManager');
        if (!child.length) {
            self.initialStartup();
        }
        let controller = $('#KittenManager');
        let hunters = self.config.resource_management.hunters.manage;
        let astro = self.config.resource_management.astronomers.manage;
        let log = self.config.resource_management.log.manage;
        self.checkResources();
        if (hunters && self.game.resPool.get('manpower').value >= 100) {
            self.game.village.huntAll();
        }
        if (astro && self.game.calendar.observeRemainingTime && !game.workshop.get("seti").researched) {
            self.game.calendar.observeHandler();
        }
        if (log) {
            $('#clearLogHref').click();
        }
        window.setTimeout(self.mainTick.bind(null, self), self.config.heartbeat);
    }

    managing(resource) {
        if (!this.config.resource_management.hasOwnProperty(resource.name)) {
            this.config.resource_management[resource.name] = {manage: false, threshold: 80};
            this.saveConfig();
        }
        return this.config.resource_management[resource.name].manage;
    }

    overThreshold(material) {
        let resource = this.game.resPool.get(material);
        let adj = 0;
        if (!this.managing(resource)) {
            return false;
        }
        let cap = this.getCap(resource);
        try {
            adj = resource.maxValue * cap;
        }
        catch (err) {
            console.log(`Error checking cap for ${resource.name}: ${err}`);
            return false;
        }
        if (resource.value >= adj) {
            return true;
        }
        return false
    }

    saveConfig() {
        localStorage.removeItem('KittenManager');
        localStorage.setItem('KittenManager', JSON.stringify(this.config));
    }

    setCap(resource, cap) {
        if (this.config.resource_management.hasOwnProperty(resource)) {
            if (this.config.resource_management[resource].hasOwnProperty('threshold')) {
                this.config.resource_management[resource].threshold = cap;
                this.saveConfig();
            }
            else {
                this.config.resource_management[resource] = {manage: false, threshold: cap};
            }
        }
    }

    showConfig() {
        let tab_contents = ['<div class="bldGroupContainer">'];
        $('.tab').removeClass('activeTab');
        $('#KittenManager').addClass('activeTab');
        for (let idx in this.capless_resources) {
            let resource = this.capless_resources[idx];
            if (this.config.resource_management.hasOwnProperty(resource)) {
                let enabled = this.config.resource_management[resource].manage ? 'on' : 'off';
                let chtclass = this.config.resource_management[resource].manage ? ' bldEnabled' : '';
                let label = resource[0].toUpperCase() + resource.slice(1);
                tab_contents = tab_contents.concat([
                         `<div id="cht-${resource}" class="btn nosel modern${chtclass}" style="position: relative; display: block; margin-left: auto; margin-right: auto;">`,
                         `<div class="btnContent" title=""><span>${label}</span>`,
                         '<span class="linkBreak" style="float: right; padding-left: 2px; margin-right: 1px;">|</span>',
                         `<a href="#" class="management-tools" data-item="${resource}" style="" title="Active">${enabled}</a>`,
                         '<span class="linkBreak" style="float: right; padding-left: 2px;">|</span></div></div>']);
            }
        }

        for (let idx in this.managed_resources) {
            let resource = this.managed_resources[idx];
            if (this.config.resource_management.hasOwnProperty(resource)) {
                let enabled = this.config.resource_management[resource].manage ? 'on' : 'off';
                let chtclass = this.config.resource_management[resource].manage ? ' bldEnabled' : '';
                let label = resource[0].toUpperCase() + resource.slice(1);
                let cap = this.config.resource_management[resource].threshold;
                tab_contents = tab_contents.concat([
                         `<div id="cht-${resource}" class="btn nosel modern${chtclass}" style="position: relative; display: block; margin-left: auto; margin-right: auto;">`,
                         `<div class="btnContent" title=""><span>${label}</span>`,
                         '<span class="linkBreak" style="float: right; padding-left: 2px; margin-right: 1px;">|</span>',
                         `<div style="float: right;"><input type="text" id="cap_${resource}" class="resourcecap" data-resource="${resource}" value="${cap}" /></div>`,
                         '<span class="linkBreak" style="float: right; padding-left: 2px; margin-right: 1px;">|</span>',
                         `<a href="#" class="management-tools" data-item="${resource}" style="" title="Active">${enabled}</a>`,
                         '<span class="linkBreak" style="float: right; padding-left: 2px;">|</span></div></div>']);
            }
        }
        tab_contents.push('</div>');
        let elm = $(tab_contents.join(''));
        let tabContents = $('#gameContainerId').find('div.tabInner');
        tabContents.html(elm);
        $('.resourcecap').on('change', ev => {
            let elm = $(ev.currentTarget);
            let item = elm.attr('data-resource');
            let newvalue = parseInt(elm.val());
            this.setCap(item, newvalue);
        });
        $('.management-tools').on('click', (ev) => {
            let elm = $(ev.currentTarget);
            let item = elm.attr('data-item');
            let isactive = this.config.resource_management[item];
            if (isactive.manage) {
                $('#cht-' + item).removeClass('bldEnabled');
                isactive.manage = false;
                this.config.resource_management[item] = isactive;
                this.saveConfig();
                elm.html('off')
            }
            else {
                $('#cht-' + item).addClass('bldEnabled');
                isactive.manage = true;
                this.config.resource_management[item] = isactive;
                this.saveConfig();
                elm.html('on')
            }
        });
    }
}


let $ = window.jQuery;


$(function() {
    'use strict';
    const kittenManagement = new KittenManagement();
});