Script now performs intelligent line wrapping for when you have unlocked more than 16 presets.
Aderik has done a brilliant tutorial for this script - see it here... http://www.slideshare.net/Aderik/battle-dashboard-tutorial
SUPPORT FOR NEW DEFENSIVE TOWERS AND THRONE EFFECTS
At the moment I've just added support for the new Throne Room Effects for Defensive Towers, and also displaying the wall and tower level in the Fortifications Section of the Dashboard
BROKEN DOVES - UPDATE!
Kabam appear to have fixed the "broken dove" issue I reported a few months ago, however the warning will remain in the script for the time being..... Just in case! ;)
AUTO-REPLENISH DEFENDING TROOP LOSSES
Please use this option with care - it's a great way to lose all your troops....
On the dashboard - troops section there's now a tickbox labelled Auto-Replenish. If ticked, after each attack, your defenders will be reset to the levels they were before the attack. This is to enable you to (hopefully) successfully defend multiple waves. There may be timing issues with the attack landing, so I cannot guarantee this will work 100% of the time, but it's a feature that's been asked for many times, so why not give it a shot ;)
ALTERNATE SORT ORDER
The throne room effects in the monitor window can now be seen in an alternate order if required - Range, Attack, Defence, Life, Speed, Accuracy and Load. Other effects are shown at the end. Within each category, the order is General Buff, Troop-Specific Buff, General Debuff, Troop-Specific Debuff.
OUTGOING MARCHES - PLEASE READ!
When developing this, it became clear that the outgoing march queue is woefully inadequate. Therefore as part of this development I have attempted to "fix it up". Since this is quite a risky strategy, I have not enabled the outgoing march functionality by default. If you want to enable the outgoing march stuff, then tick the checkbox in the options.
The development comes in two parts - The first an Outgoing Marches window equivalent to the Incoming Marches one, which contains details of all your outgoing marches (excluding raids, they were just too cumbersome!), with options to filter by march type, whether they are marches to yourself, and whether you want to see returning marches.
The second is an outgoing attack section in the dashboard, which ONLY shows your attacks or scouts going out from the selected city, and not returning troops.
On both displays, marches or encampments can be recalled by clicking on the march icon.
When a march is first launched, very little information appears in the march queue. The script then attempts to fetch details of the march back from the server to fill in the missing blanks, so you may notice a delay before things like target name, type, and champion information appears in the march display.
The idea behind this script is to provide easy-access to Kingdoms of Camelot battle functions and information during the heat of battle. Natively in the game you have to click numerous buttons and tabs to get all the information you need... incoming marches, arrival times, enemy throne rooms, sacrifices, reinforcements, defences, etc. This script's aim is to simplify this process enabling quick strategic decisions on how best to attack or defend.
Thanks to Nico De Belder, Mary Matson, Phil Cazz and all the other scripters who have given me advice and support. Also much credit obviously goes to the original developers of Power Bot (Don DaVinci) and Power Tools (George Jetson), whose expertise and ability really started this whole thing off.
Keep a record of all the unique throne rooms you have ever monitored! (Well, up to a maximum of 50, oldest ones eventually drop off the bottom...)
Label them, post them to chat, view them again, etc.
The "Keep" tickbox stops them from dropping off the bottom.
For a quick-view, mouse over the throne icon on the left...
Worried about Battle Console using up memory/CPU when you are afk? Well worry no more - just put it in Sleep Mode and it will do nothing at all until you come back and wake it up :)
Now you can see everything you need to see on a single screen! The Battle Dashboard contains an overview of your city's defensive capabilities and current status.Main Features:-
The "Overview" section has options to change Marshall, Guardian, Champion and Throne Room.
The Throne Room selector tells you immediately when the throne room change request has been accepted by the server. This will help you decide how late you can safely leave throne room changes before an attack hits, based on your connectivity and the responsiveness of your session!
Throne Room presets can now be named, and can optionally be selected by name.
Everything else is really just eye-candy, but it's kind of nice eye candy ;)
It's pretty self-explanatory. Type in the player's name or UID in the box and click on the appropriate button, or click on one of the handy links either from the TR or the map, and that's it.. It refreshes every few seconds, and pings you if something changes.
In addition, Throne Room can also be changed from the monitor window for reacting quickly to the other person's changes!
This shows you everything that is currently coming at you - Attacks, scouts, reinforcements, transports... You can filter it of course!
This shows you everything that is currently going away from you - Except Raids!! Attacks, scouts, reinforcements, transports... You can filter it of course! To recall any march, including reinforcements, click on the icon.
Changes the "You are being Attacked!" at the top of the game screen, into a countdown timer for the soonest attack.